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Games girls play : contexts of girls and video games / Carolyn M. Cunningham.
- Format:
- Book
- Author/Creator:
- Cunningham, Carolyn, 1973- author.
- Series:
- Studies in new media.
- Studies in new media
- Language:
- English
- Subjects (All):
- Girls--Psychology.
- Girls.
- Video games and children.
- Video games for women.
- Video games--Social aspects.
- Video games.
- Physical Description:
- 1 online resource (191 pages).
- Distribution:
- New York : Bloomsbury Publishing (US), 2025.
- Place of Publication:
- Lanham, Maryland : Lexington Books, [2018]
- Summary:
- Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews, focus groups, and qualitative content analyses, this book analyzes girls' involvement with video games. It also examines different contexts in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and informal education programs that teach girls video game design.
- Contents:
- Introduction
- Games for girls : the marketing of girls' video games
- Killing time : dynamics of girls and video games
- Video games at home
- Girls change the game
- Teaching girls video game design
- The future of girls and video games
- Appendix 1: Interview subjects
- Appendix 2: Focus group subjects
- References
- Index
- About the author.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 1-66699-292-5
- 1-4985-5457-1
- OCLC:
- 1030303252
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