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Android Studio Jellyfish Essentials : Developing Android Apps Using Android Studio 2023.3.1 and Java / Neil Smyth.

EBSCOhost eBook Community College Collection Available online

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Format:
Book
Author/Creator:
Smyth, Neil, author.
Language:
English
Subjects (All):
Java (Computer program language).
Application software--Development.
Application software.
Android (Electronic resource).
Physical Description:
1 online resource (862 pages)
Edition:
First edition.
Place of Publication:
[Place of publication not identified] : Payload Media, Inc, [2024]
Summary:
This book, fully updated for Android Studio Jellyfish (2023.3.1) and the new UI, teaches you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, content providers, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Contents:
Intro
1. Introduction
1.1 Downloading the Code Samples
1.2 Feedback
1.3 Errata
2. Setting up an Android Studio Development Environment
2.1 System requirements
2.2 Downloading the Android Studio package
2.3 Installing Android Studio
2.3.1 Installation on Windows
2.3.2 Installation on macOS
2.3.3 Installation on Linux
2.4 Installing additional Android SDK packages
2.5 Installing the Android SDK Command-line Tools
2.5.1 Windows 8.1
2.5.2 Windows 10
2.5.3 Windows 11
2.5.4 Linux
2.5.5 macOS
2.6 Android Studio memory management
2.7 Updating Android Studio and the SDK
2.8 Summary
3. Creating an Example Android App in Android Studio
3.1 About the Project
3.2 Creating a New Android Project
3.3 Creating an Activity
3.4 Defining the Project and SDK Settings
3.5 Modifying the Example Application
3.6 Modifying the User Interface
3.7 Reviewing the Layout and Resource Files
3.8 Adding Interaction
3.9 Summary
4. Creating an Android Virtual Device (AVD) in Android Studio
4.1 About Android Virtual Devices
4.2 Starting the Emulator
4.3 Running the Application in the AVD
4.4 Running on Multiple Devices
4.5 Stopping a Running Application
4.6 Supporting Dark Theme
4.7 Running the Emulator in a Separate Window
4.8 Removing the Device Frame
4.9 Summary
5. Using and Configuring the Android Studio AVD Emulator
5.1 The Emulator Environment
5.2 Emulator Toolbar Options
5.3 Working in Zoom Mode
5.4 Resizing the Emulator Window
5.5 Extended Control Options
5.5.1 Location
5.5.2 Displays
5.5.3 Cellular
5.5.4 Battery
5.5.5 Camera
5.5.6 Phone
5.5.7 Directional Pad
5.5.8 Microphone
5.5.9 Fingerprint
5.5.10 Virtual Sensors
5.5.11 Snapshots
5.5.12 Record and Playback
5.5.13 Google Play
5.5.14 Settings.
5.5.15 Help
5.6 Working with Snapshots
5.7 Configuring Fingerprint Emulation
5.8 The Emulator in Tool Window Mode
5.9 Creating a Resizable Emulator
5.10 Summary
6. A Tour of the Android Studio User Interface
6.1 The Welcome Screen
6.2 The Menu Bar
6.3 The Main Window
6.4 The Tool Windows
6.5 The Tool Window Menus
6.6 Android Studio Keyboard Shortcuts
6.7 Switcher and Recent Files Navigation
6.8 Changing the Android Studio Theme
6.9 Summary
7. Testing Android Studio Apps on a Physical Android Device
7.1 An Overview of the Android Debug Bridge (ADB)
7.2 Enabling USB Debugging ADB on Android Devices
7.2.1 macOS ADB Configuration
7.2.2 Windows ADB Configuration
7.2.3 Linux adb Configuration
7.3 Resolving USB Connection Issues
7.4 Enabling Wireless Debugging on Android Devices
7.5 Testing the adb Connection
7.6 Device Mirroring
7.7 Summary
8. The Basics of the Android Studio Code Editor
8.1 The Android Studio Editor
8.2 Splitting the Editor Window
8.3 Code Completion
8.4 Statement Completion
8.5 Parameter Information
8.6 Parameter Name Hints
8.7 Code Generation
8.8 Code Folding
8.9 Quick Documentation Lookup
8.10 Code Reformatting
8.11 Finding Sample Code
8.12 Live Templates
8.13 Summary
9. An Overview of the Android Architecture
9.1 The Android Software Stack
9.2 The Linux Kernel
9.3 Hardware Abstraction Layer
9.4 Android Runtime - ART
9.5 Android Libraries
9.5.1 C/C++ Libraries
9.6 Application Framework
9.7 Applications
9.8 Summary
10. The Anatomy of an Android App
10.1 Android Activities
10.2 Android Fragments
10.3 Android Intents
10.4 Broadcast Intents
10.5 Broadcast Receivers
10.6 Android Services
10.7 Content Providers
10.8 The Application Manifest.
10.9 Application Resources
10.10 Application Context
10.11 Summary
11. An Overview of Android View Binding
11.1 Find View by Id
11.2 View Binding
11.3 Converting the AndroidSample project
11.4 Enabling View Binding
11.5 Using View Binding
11.6 Choosing an Option
11.7 View Binding in the Book Examples
11.8 Migrating a Project to View Binding
11.9 Summary
12. Understanding Android Application and Activity Lifecycles
12.1 Android Applications and Resource Management
12.2 Android Process States
12.2.1 Foreground Process
12.2.2 Visible Process
12.2.3 Service Process
12.2.4 Background Process
12.2.5 Empty Process
12.3 Inter-Process Dependencies
12.4 The Activity Lifecycle
12.5 The Activity Stack
12.6 Activity States
12.7 Configuration Changes
12.8 Handling State Change
12.9 Summary
13. Handling Android Activity State Changes
13.1 New vs. Old Lifecycle Techniques
13.2 The Activity and Fragment Classes
13.3 Dynamic State vs. Persistent State
13.4 The Android Lifecycle Methods
13.5 Lifetimes
13.6 Foldable Devices and Multi-Resume
13.7 Disabling Configuration Change Restarts
13.8 Lifecycle Method Limitations
13.9 Summary
14. Android Activity State Changes by Example
14.1 Creating the State Change Example Project
14.2 Designing the User Interface
14.3 Overriding the Activity Lifecycle Methods
14.4 Filtering the Logcat Panel
14.5 Running the Application
14.6 Experimenting with the Activity
14.7 Summary
15. Saving and Restoring the State of an Android Activity
15.1 Saving Dynamic State
15.2 Default Saving of User Interface State
15.3 The Bundle Class
15.4 Saving the State
15.5 Restoring the State
15.6 Testing the Application
15.7 Summary
16. Understanding Android Views, View Groups and Layouts.
16.1 Designing for Different Android Devices
16.2 Views and View Groups
16.3 Android Layout Managers
16.4 The View Hierarchy
16.5 Creating User Interfaces
16.6 Summary
17. A Guide to the Android Studio Layout Editor Tool
17.1 Basic vs. Empty Views Activity Templates
17.2 The Android Studio Layout Editor
17.3 Design Mode
17.4 The Palette
17.5 Design Mode and Layout Views
17.6 Night Mode
17.7 Code Mode
17.8 Split Mode
17.9 Setting Attributes
17.10 Transforms
17.11 Tools Visibility Toggles
17.12 Converting Views
17.13 Displaying Sample Data
17.14 Creating a Custom Device Definition
17.15 Changing the Current Device
17.16 Layout Validation
17.17 Summary
18. A Guide to the Android ConstraintLayout
18.1 How ConstraintLayout Works
18.1.1 Constraints
18.1.2 Margins
18.1.3 Opposing Constraints
18.1.4 Constraint Bias
18.1.5 Chains
18.1.6 Chain Styles
18.2 Baseline Alignment
18.3 Configuring Widget Dimensions
18.4 Guideline Helper
18.5 Group Helper
18.6 Barrier Helper
18.7 Flow Helper
18.8 Ratios
18.9 ConstraintLayout Advantages
18.10 ConstraintLayout Availability
18.11 Summary
19. A Guide to Using ConstraintLayout in Android Studio
19.1 Design and Layout Views
19.2 Autoconnect Mode
19.3 Inference Mode
19.4 Manipulating Constraints Manually
19.5 Adding Constraints in the Inspector
19.6 Viewing Constraints in the Attributes Window
19.7 Deleting Constraints
19.8 Adjusting Constraint Bias
19.9 Understanding ConstraintLayout Margins
19.10 The Importance of Opposing Constraints and Bias
19.11 Configuring Widget Dimensions
19.12 Design Time Tools Positioning
19.13 Adding Guidelines
19.14 Adding Barriers
19.15 Adding a Group
19.16 Working with the Flow Helper.
19.17 Widget Group Alignment and Distribution
19.18 Converting other Layouts to ConstraintLayout
19.19 Summary
20. Working with ConstraintLayout Chains and Ratios in Android Studio
20.1 Creating a Chain
20.2 Changing the Chain Style
20.3 Spread Inside Chain Style
20.4 Packed Chain Style
20.5 Packed Chain Style with Bias
20.6 Weighted Chain
20.7 Working with Ratios
20.8 Summary
21. An Android Studio Layout Editor ConstraintLayout Tutorial
21.1 An Android Studio Layout Editor Tool Example
21.2 Preparing the Layout Editor Environment
21.3 Adding the Widgets to the User Interface
21.4 Adding the Constraints
21.5 Testing the Layout
21.6 Using the Layout Inspector
21.7 Summary
22. Manual XML Layout Design in Android Studio
22.1 Manually Creating an XML Layout
22.2 Manual XML vs. Visual Layout Design
22.3 Summary
23. Managing Constraints using Constraint Sets
23.1 Java Code vs. XML Layout Files
23.2 Creating Views
23.3 View Attributes
23.4 Constraint Sets
23.4.1 Establishing Connections
23.4.2 Applying Constraints to a Layout
23.4.3 Parent Constraint Connections
23.4.4 Sizing Constraints
23.4.5 Constraint Bias
23.4.6 Alignment Constraints
23.4.7 Copying and Applying Constraint Sets
23.4.8 ConstraintLayout Chains
23.4.9 Guidelines
23.4.10 Removing Constraints
23.4.11 Scaling
23.4.12 Rotation
23.5 Summary
24. An Android ConstraintSet Tutorial
24.1 Creating the Example Project in Android Studio
24.2 Adding Views to an Activity
24.3 Setting View Attributes
24.4 Creating View IDs
24.5 Configuring the Constraint Set
24.6 Adding the EditText View
24.7 Converting Density Independent Pixels (dp) to Pixels (px)
24.8 Summary
25. A Guide to Using Apply Changes in Android Studio
25.1 Introducing Apply Changes.
25.2 Understanding Apply Changes Options.
Notes:
Description based on publisher supplied metadata and other sources.
Description based on print version record.
Includes index.
ISBN:
9781951442866
1951442865

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