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Higher Education Learning Methodologies and Technologies Online : 5th International Conference, HELMeTO 2023, Foggia, Italy, September 13–15, 2023, Revised Selected Papers / edited by Gabriella Casalino, Raffaele Di Fuccio, Giovanni Fulantelli, Paolo Raviolo, Pier Cesare Rivoltella, Davide Taibi, Giusi Antonia Toto.

Springer Nature - Springer Computer Science eBooks 2024 English International Available online

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Format:
Book
Contributor:
Casalino, Gabriella, editor.
Series:
Communications in Computer and Information Science, 1865-0937 ; 2076
Language:
English
Subjects (All):
Education--Data processing.
Education.
Computers and Education.
Local Subjects:
Computers and Education.
Physical Description:
1 online resource (815 pages)
Edition:
1st ed. 2024.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Summary:
This volume constitutes the refereed proceedings of the 5th International Workshop, HELMeTO 2023, held in Foggia, Italy, during September 13–15, 2023. The 52 full papers were carefully reviewed and selected from 107 submission. They are categorized in the following sections: Online pedagogy and learning methodologies and Learning technologies data analytics and educational big data mining and their applications, Smart Systems for Context-aware Education, Emotions and Art in Higher Distance Education and Performing art based methodology to improve online learning experiences, E learning for providing augmented mathematics education at University level, SuperCyberKids the importance of promoting Cybersecurity Education among teacher education students, Effects of High performance Artificial Intelligence systems and Immersive Technologies in Education, The Future of Learning Exploring the Intersection of Posthumanism E Health Technologies and Artificial Intelligence in Education Innovations, Technology based learning interventions in higher education for combating inequalities and increasing the psychological well being of youngsters, Innovative Inclusive University, Beyond borders: exploring immersive environments and new didactic approaches in higher education, Learning Technologies and Faculty Development in the digital framework.
Contents:
Online pedagogy and learning methodologies and Learning technologies data analytics and educational big data mining and their applications
Exploring programming language choices to boost student interest in coding and educational robotics
Digital evolutions the role of AI in educational perspectives
Get in (multi)touch with the tangent
Internationalisation experience on a digital platform and its impact on self efficacy the results on a sample of Initial Teacher Education students
Smart Systems for Context-aware Education
Digital multisensory storytelling as educational didactic methodology for emotional literacy
Automated Online Assessment and Cloud Based Programming: Advancing Computer Engineering Education
Leveraging Explainable AI Methods and Tools for Educational Data
BotBid From Botany to Big Data Combining Citizen Science and Innovative Teaching Methodologies
Detecting the usage of Large Language Models exploiting Generative Adversarial Networks
Ontology for Constructively Aligned Collaborative and Evolving Engineer Knowledge management Platforms
Augmented Didactic The Potential of Gesture in Mobile Learning to Enhance Learning
Emotions and Art in Higher Distance Education and Performing art based methodology to improve online learning experiences
Digital Twins and E Learning Navigating Challenges and Opportunities
Emotions in practice studying lectures and seminars in on line and offline education
Performing art based Methodology for Empathetic Transposition into Online Learning Experiences
E learning for providing augmented mathematics education at University level
Improving student online interactions and teacher’s ability to manage them with the Quick Chat Moodle Plugin
Promoting meaningful learning in topology supported by undergraduate students’ video creations
The feedback in a Formative Assessment path development of communicative skills in a workshop online
Online resources for training pre service primary school teachers in mathematics
Mathematics interpretative tasks and formative assessment a digital device for teachers training
SuperCyberKids the importance of promoting Cybersecurity Education among teacher education students
Cybersecurity for Teens (CS4T) a project by Ludoteca of Registro it
Learning CyberSecurity with Story Driven CTF Challenges CyberTrials 2023
SuperCyberKids Enhancing Cybersecurity Education in K 12 Through Digital Game Based Learning
Effects of High performance Artificial Intelligence systems and Immersive Technologies in Education
Take No Shortcuts Stick to the Rubric A Method for Building Trustworthy Short Answer Scoring Models
AI driven Inclusion Exploring Automatic Text Simplification and Complexity Evaluation for Enhanced Educational Accessibility
Artificial Intelligence for Personalized Learning in K 12 Education A Scoping Review
Exploring undergraduates’ attitudes towards ChatGPT Is AI resistance constraining the acceptance of chatbot technology
Empowering Higher Education with ChatGPT Innovating University Instructional Design
Using Conversational AI to Foster AI Literacy in Secondary Education
The Future of Learning Exploring the Intersection of Posthumanism E Health Technologies and Artificial Intelligence in Education Innovations
The Digitalisation of Reinforcement Learning and Token Economy in e Health
Personalized feedback in university contexts exploring the potential of AI based techniques
Artificial Intelligence Ethics and Well being The Challenges of the Future in Education
Technology based learning interventions in higher education for combating inequalities and increasing the psychological well being of youngsters
Pre service teachers’ perception of digital competences and innovative teaching methods
Kahoot and student generated formative assessment a pilot study
Cognitive Activation with Kahoot A tool to Enhance Participation and Metacognition for University Students
The role of e tutors in higher education a case study research project
Innovative Inclusive University
What is the role of technologies for inclusive education A systematic review
Examining the Effects of the Loghat and Moodle E Learning Platforms on Students' Learning Experiences at the Faculty of Sciences in the Digital Age Ben M'sick Faculty of sciences in Casablanca Morocco
Music of Nature case study of an innovative teaching methodology
Towards an innovative and inclusive university through faculty development
An ecological integrated framework for an Inclusive Academia
What factors contribute to the success of adult training in distance learning A multi dimensional analysis
How To Assess Job Satisfaction And Self Efficacy In Teachers’ Professional Training With Best Questionnaire A Perspective Article
Beyond borders: exploring immersive environments and new didactic approaches in higher education
Who Fears the Big Bad Climate Change Analysis of Emotional Reactions to Global Warming in Virtual Reality
An Innovative Approach to Virtual Reality and Game Based Learning for Primary School
Preserving privacy in multimodal learning analytics with visual animation of kinematic data
A 3D Visual Programming Language for Tangible Coding in Extended Reality
The FRAVAL project Rethinking Assessment as Learning between schools and Universities
Learning Technologies and Faculty Development in the digital framework
Technology Enhanced Assessment and Feedback from literature review and analysis of practices to the design of a MOOC to scaffold academic development processes
The Impact of the Digital Environment on Faculty Development A Literature Review
Assessing the impact of the TILD faculty development program through pre post analysis of teacher syllabi
Monitoring Faculty Development With Data Beyond Data
Synergy between school and museum for innovative didactics.
Notes:
Includes index.
ISBN:
3-031-67351-4

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