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ArtsIT, Interactivity and Game Creation : 12th EAI International Conference, ArtsIT 2023, São Paulo, Brazil, November 27-29, 2023, Proceedings, Part I / edited by Anthony L. Brooks.

Springer Nature - Springer Computer Science eBooks 2024 English International Available online

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Format:
Book
Author/Creator:
Brooks, Anthony L.
Series:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 1867-822X ; 564
Language:
English
Subjects (All):
Telecommunication.
Application software.
Signal processing.
Education.
Social sciences--Data processing.
Social sciences.
Computer networks.
Communications Engineering, Networks.
Computer and Information Systems Applications.
Signal, Speech and Image Processing.
Computer Application in Social and Behavioral Sciences.
Computer Communication Networks.
Local Subjects:
Communications Engineering, Networks.
Computer and Information Systems Applications.
Signal, Speech and Image Processing.
Education.
Computer Application in Social and Behavioral Sciences.
Computer Communication Networks.
Physical Description:
1 online resource (230 pages)
Edition:
1st ed. 2024.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Summary:
This book constitutes the refereed post-conference proceedings the 12th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2023 which was held in São Paulo, Brazil, in November 27-29, 2023. The 40 revised full papers and 1 Short paper presented were carefully selected from 103 submissions. The papers are thematically arranged in the following sections: Part I: exploring new frontiers in music therapy; network dance and technology; computational art and the creative process. Part II: alternative realities, immersion experiences, and arts-based research; games; interactive technologies, multimedia, and musical art; human at centre.
Contents:
Exploring new frontiers in Music Therapy
Exploring the Theoretical Landscape of BehCreative: Artistic and Therapeutic Possibilities of an Extended Digital Musical Instrument
Adapting the Emobook Life Story Book App for Reminiscence Focused Music Therapy in Dementia Care: An Interdisciplinary Participatory Design Approach
Preliminary Findings from BehCreative: Exploring the Potential of Extended Digital Music Instruments for Music Therapy and Rehabilitation
A systematic review of the technology available for data collection and assessment in music therapy
Network Dance &Technology
Sound Body as Embodied Poetic interaction
Immersive dramaturgy. Aesthetic dance experiences embodied through virtual reality
Dance And New Technologies: Different Interdisciplinary Approaches In Teaching And Practice
Dance and Technology: different readings of the technologically mediated body
Computational Art and the Creative Process
Art as an expanded field: the case of the r/place social experiment
OPHILIA: Cy-Collage Cyberperformance
Bridging Computational Art and Climate Change: An analysis of a mobile application for raising awareness about climate change through art
Guitar Improvisation Preparation and Practice: A Digital-Assisted Approach Integrating Set Theory and Mechanical Gesture Exploration
Dignitas in the Metaverse
Using Generative Models to Create a Visual Description of Climate Change.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
9783031553196
3031553195
OCLC:
1427975085

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