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Advances in Computer Games : 18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers / edited by Michael Hartisch, Chu-Hsuan Hsueh, Jonathan Schaeffer.

Springer Nature - Springer Computer Science eBooks 2024 English International Available online

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Format:
Book
Contributor:
Hartisch, Michael, editor.
Hsueh, Chu-Hsuan, editor.
Schaeffer, Jonathan, editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 14528
Language:
English
Subjects (All):
Computer science.
User interfaces (Computer systems).
Human-computer interaction.
Artificial intelligence.
Computer vision.
Computer science--Mathematics.
Theory of Computation.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Computer Vision.
Mathematics of Computing.
Local Subjects:
Theory of Computation.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Computer Vision.
Mathematics of Computing.
Physical Description:
1 online resource (176 pages)
Edition:
1st ed. 2024.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Summary:
This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023. The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.
Contents:
Chess and its Variants
Making Superhuman AI More Human in Chess
Merging Neural Networks with Traditional Evaluations in Crazyhouse
Stockfish or Leela Chess Zero? A Comparison Against Endgame Tablebases
Solving Games
Solving NoGo on Small Rectangular Boards
Optimal Play of the Great Rolled Ones Game
Board Games and Card Games
MCTS with Dynamic Depth Minimax
Can We Infer Move Sequences in Go from Stone Arrangements?
Quantifying Feature Importance of Games and Strategies via Shapley Values
Player Investigation
The Impact of Wind Simulation on Perceived Realism of Players
Hades Again and Again: A Study on Frustration Tolerance, Physiology and Player Experience
Math, Games, and Puzzles
Analysis of a Collatz Game and Other Variants of the 3n+1 Problem
Implicit QBF Encodings for Positional Games
The Mathematical Game
SlitherlinkArt.
Notes:
Includes bibliographical references and index.
ISBN:
3-031-54968-6

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