1 option
Experiential Learning and Creative Pedagogies in Digital and Arts Education.
- Format:
- Book
- Author/Creator:
- Athanasekou, Maria.
- Language:
- English
- Subjects (All):
- Experiential learning.
- Physical Description:
- 1 online resource
- Place of Publication:
- [Place of publication not identified] IGI Global 2026
- Contents:
- Title Page
- Copyright Page
- Table of Contents
- Detailed Table of Contents
- Preface
- Chapter 1: Artificial Intelligence and Digital Archives in Art Education
- Chapter 2: "Can a Machine Create Art?"
- Chapter 3: World Music Pedagogy and Experiential Education
- Chapter 4: Play as Data
- Chapter 5: Educators, Teachers, and Lecturers Seeking Experiential, Student-Centered, or Online Pedagogical Strategies
- Chapter 6: Hybrid Art Historical Literacy, Online Studio Ecologies, and Care-Oriented Experiential Learning
- Chapter 7: Evaluating Teachers' Multimodal Practices in Digital and Hybrid Learning Environments
- Chapter 8: Assessment, Reflection, and Portfolio-Building in Experiential Arts Learning
- Chapter 9: Embodied Beginnings
- Chapter 10: Joint Attention and Theoretical Perception in Art and Mathematics Education
- Chapter 11: The Geometry of Beauty Through Augmented Reality
- Chapter 12: Making Sense Through Making
- Chapter 13: Museum and Inclusion in Early Childhood Education
- Compilation of References
- About the Contributors
- Index
- Notes:
- Electronic reproduction. Hershey, Pa. Available via World Wide Web.
- ISBN:
- 9798260024454
- Publisher Number:
- 40033331210
- Access Restriction:
- Restricted for use by site license.
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.