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Reading Aloud Practices.

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Format:
Book
Author/Creator:
Pitsch, Karola.
Contributor:
Heuser, Svenja.
Series:
Sprache und Digitalkultur / Language and Digital Culture Series
Sprache und Digitalkultur / Language and Digital Culture Series ; v.1
Language:
English
Subjects (All):
Oral reading.
Gamification.
Reading--Computer-assisted instruction.
Reading.
Physical Description:
1 online resource (204 pages)
Edition:
1st ed.
Other Title:
Reading Aloud Practices
Place of Publication:
Frankfurt a.M. : Peter Lang GmbH, Internationaler Verlag der Wissenschaften, 2023.
Summary:
This work explores the practice of reading aloud in the interaction context of adult participants engaged in an interface-mediated collaborative gaming activity. Using a conversation analytic approach onto video data, it is shown that reading aloud is meeting the practical challenge of jointly accomplishing the unfamiliar game.
Contents:
Cover
Series Information
Copyright Information
Table of Contents
Acknowledgements
1 Reading aloud in interaction
2 Research on and research with reading aloud
2.1 Demarcation of the practice
2.2 Reading aloud as a data construction method
2.3 Reading aloud as an acoustic phenomenon
2.4 Reading aloud as an educational practice
2.5 Desideratum: Reading aloud as a joint interactional accomplishment
3 Game activity and interface
3.1 'ORBIT' project
3.2 Orbitia's interface design
3.2.1 Introduction and game task
3.2.2 Feedback screen
3.2.3 Game screen
3.2.4 Control panels
3.2.4.1 Steering
3.2.4.2 Status displays
3.2.4.3 Minimaps
3.2.5 Touchables and tangibles
3.2.5.1 Touch
3.2.5.2 Tangible widgets
3.3 Orbitia's game text: Textual interface informings
3.3.1 Formulation
3.3.2 Layout and visibility
3.3.3 Location
3.3.3.1 Shared tii's - non-panel bound
3.3.3.2 Distributed tii's - panel bound
3.4 Shareability of tii's
4 Method and data
4.1 Conversation analysis - approaching human-human face-to-face interaction
4.2 The multimodal dimension of face-to-face interaction
4.3 This work's video data - transcribing and reconstructing multimodal interaction
4.4 Identification of read-aloud cases in the sub-corpus
5 Case 1: Reading aloud - analysis and description of the practice
5.1 The multimodal display of reading aloud - an exemplary case
5.1.1 (a) preparing for gaining visual access to a tii
5.1.2 (b) reading aloud
5.1.3 (c) progressing with the interaction
5.2 Physical positioning
5.3 Visual orientation
5.4 Gestural conduct
5.5 Syntactic embedment
5.6 Prosodic organisation
5.7 Text-relatedness
5.8 Interim summary case 1: Reading aloud - an other-oriented practice
6 Reading-aloud interventions.
6.1 Case 2: Chiming in with reading aloud
6.1.1 Reinstalling a read aloud's audibility by chiming in
6.1.1.1 (a) preparing for gaining visual access to a tii
6.1.1.2 (b) mobilising a display of problem with reading aloud
6.1.1.3 (c) chiming in with reading aloud the next-up words
6.1.1.4 (d) progressing with the interaction
6.1.2 Interim summary case 2: Chiming in - maintaining a reading aloud's audibility
6.2 Case 3: Completing with reading aloud
6.2.1 Securing a reading aloud's wholeness - completing another one's read aloud
6.2.1.1 (a) preparing for gaining visual access to a tii
6.2.1.2 (b) mobilising a display of problem with reading aloud
6.2.1.3 (c) completing with reading aloud the next-up words
6.2.1.4 (d) progressing with the interaction
6.2.2 Interim summary case 3: Completing - providing access to the entire text
6.3 Case 4: Mumbling through a reading aloud
6.3.1 Ensuring a shared and perceived as shared reading display
6.3.1.1 (a) preparing for gaining visual access to a tii
6.3.1.2 (b) mumbled reading aloud
6.3.1.3 (c) progressing with the interaction
6.3.2 Interim summary case 4: Mumbled reading - displaying a reciprocal co-reading engagement
7 Conclusion: Reading aloud - working towards game accomplishment
7.1 Variants of reading aloud
7.1.1 Interactional accomplishment of reading aloud, providing accessibility to textual interface informings (case 1)
7.1.2 Reinstalling accessibility and completeness to reading-aloud accounts (case 2 and 3)
7.1.3 Reinsuring joint orientation and access to a textual interface informing (case 4)
7.2 Reading aloud and reading-aloud interventions - continuer in an unfamiliar game activity
7.3 Relevance and future work
8 References
9 Transcripts
9.1 Transcript 1 - Case 1, exemplary case.
9.2 Transcript 2 - Case 2, chiming in (study trial 2)
9.3 Transcript 3 - Case 3, completing (study trial 2)
9.4 Transcript 4 - Case 4, mumbling (study trial 1)
Series Index.
Notes:
Description based on publisher supplied metadata and other sources.
OCLC:
1411306522

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