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Learn Unreal Engine Blueprints : a beginner's guide to visual game development.
- Format:
- Video
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Video games--Design.
- UnrealScript (Computer program language).
- Computer animation.
- Physical Description:
- 1 online resource (1 video file (8 hr., 36 min.)) : sound, color.
- Edition:
- [First edition].
- Place of Publication:
- [Birmingham, United Kingdom] : Packt Publishing, 2026.
- Summary:
- In this 8-hour course, learners explore Unreal Engine's Blueprint system through hands-on projects. The curriculum guides beginners from setup to creating interactive games, emphasizing visual scripting, event-driven logic, and real-time interactivity. What I will be able to do after this course Create and manage actors using Blueprints Implement event-driven game mechanics Generate and manipulate grids for game environments Apply conditional logic for interactive gameplay Debug and refine projects to ensure smooth gameplay Course Instructor(s) David Lauritsen is an experienced Audio Engineer and Sound Designer based in Melbourne, with a professional background in music, film, and video game audio. He has taught as Head Lecturer at JMC Academy and currently works full-time as a sound designer in the gaming industry. Who is it for? Ideal for beginners, hobbyists, and aspiring game developers with basic computer skills. No prior programming experience is required, making it suitable for those curious about visual scripting and game logic.
- Notes:
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 9781808340819
- OCLC:
- 1608248767
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