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Blender essentials : master snapping and alignment.
- Format:
- Video
- Language:
- English
- Subjects (All):
- Blender (Computer file).
- Three-dimensional printing.
- Three-dimensional display systems.
- Computer graphics.
- Physical Description:
- 1 online resource (1 video file (2 hr., 47 min.)) : sound, color.
- Edition:
- 2026 Edition.
- [First edition].
- Place of Publication:
- [Birmingham, United Kingdom] : Packt Publishing, 2026.
- Summary:
- In this 2-hour course, build practical control over Blender snapping, alignment, 3D Cursor placement, UV snapping, and modular scene assembly. The lessons explain how targets, bases, pivots, origins, rotations, and exclusions affect predictable placement. What I will be able to do after this course Configure snapping modes, bases, targets, and exclusions Align vertices, edges, faces, volumes, and surface rotations Use the 3D Cursor for precise placement and pivots Troubleshoot origin, armature, scale, and snap conflicts Assemble modular scenes with reliable alignment workflows Course Instructor(s) 3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt. Who is it for? This course is designed for Blender beginners, 3D artists, environment artists, modelers, and game-art learners who need more accurate placement and alignment. It is useful for anyone building modular assets, UV layouts, character placements, or complex scenes where snapping behavior must be predictable.
- Notes:
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 9781808659232
- OCLC:
- 1606231101
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