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A Criminology of Videogames : Ideology, Affect, and Play / Vladimir Rizov.

De Gruyter Bristol University Press/Policy Press Complete eBook-Package 2026 Available online

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Format:
Book
Author/Creator:
Rizov, Vladimir.
Series:
New Horizons in Criminology Series
Language:
English
Physical Description:
1 online resource (171 pages)
Edition:
1st ed.
Place of Publication:
Bristol : Bristol University Press, 2026.
Summary:
No detailed description available for "A Criminology of Videogames".
Contents:
Front Cover
Title Page
Series Information
Copyright Page
Table of Contents
Series Editor's Preface
Reference
About the Author
Acknowledgements
1 Introduction
What are videogames?
Towards a criminology of videogames
Chapter overview
2 Reframing the Problem of Violent Crime Games
Play -​ with, in, at, about
Capitalist realism and violence
Away from culture towards affect and ideology
3 The Ludic Unconscious
The ludic unconscious at play
Surveillance play
Ideological symptoms
4 Playing as the Police
The management of crime
From procedures of violence (work) to violence play
The thin blue line
The detective super-​vision
5 Breaking the Law as the Rules of the Game
Capital crimes
The freedom of no rules
The undercurrent of history
Violence play
Nonviolence in the future
6 Aesthetics of Immorality, Deviance, and Lawlessness
The good, the bad, and the neutral
The persistence of biological essentialism
Racialization and its many forms
Zombie riot horror
7 Towards a General Criminology of Videogames: a Methodological Note
Visual methodologies
Game analysis
A videogame criminology
8 Conclusion
Notes
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Ludography
References
Index.
Notes:
Description based on publisher supplied metadata and other sources.
Other Format:
Print version: Rizov, Vladimir A Criminology of Videogames
ISBN:
9781529245455
OCLC:
1601991882

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