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2D platformer game development with GameMaker.
- Format:
- Video
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Video games--Design.
- Physical Description:
- 1 online resource (1 video file (5 hr., 8 min.)) : sound, color.
- Edition:
- [First edition].
- Place of Publication:
- [Birmingham, United Kingdom] : Packt Publishing, 2026.
- Summary:
- In this 5-hour course, learners build a retro-inspired 2D platformer in GameMaker from core controls to polished gameplay. The project covers rooms, enemies, hazards, effects, UI, and scoring for practical indie game development. What I will be able to do after this course Build responsive 2D player controls Create enemies, platforms, and collectables Design playable rooms and platformer levels Add animations, particles, and screen shake Implement menus and score tracking Course Instructor(s) 3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt. Who is it for? This course is for beginners, indie developers, pixel art enthusiasts, and gaming fans who want to create a playable 2D platformer in GameMaker. Basic computer skills and access to GameMaker Studio 2 are recommended.
- Notes:
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 9781808347610
- OCLC:
- 1601040690
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