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Architectural environment creation in Blender.
- Format:
- Video
- Language:
- English
- Subjects (All):
- Blender (Computer file).
- Computer graphics.
- Computer animation.
- Three-dimensional display systems.
- Physical Description:
- 1 online resource (1 video file (40 hr., 28 min.)) : sound, color.
- Edition:
- [First edition].
- Place of Publication:
- [Birmingham, United Kingdom] : Packt Publishing, 2026.
- Summary:
- In this 40-hour course, learners create a stylized architectural diorama in Blender from reference planning and blockout to final render. The workflow covers modular assets, UVs, shaders, Geometry Nodes, lighting, compositing, and presentation. What I will be able to do after this course Plan and block out an architectural scene Model reusable building assets Create UVs and stylized materials Use Geometry Nodes for scene details Render and present a polished diorama Course Instructor(s) 3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt. Who is it for? This course is for Blender learners, 3D artists, environment artists, and game art creators who want to build stylized architectural scenes with reusable assets and professional presentation workflows.
- Notes:
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 9781808343971
- OCLC:
- 1601042927
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