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Creating stylized night environments in Unreal Engine 5.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Video
Contributor:
3D Tudor, instructor.
Packt Publishing, publisher.
Language:
English
Subjects (All):
Video games--Programming.
Video games.
UnrealScript (Computer program language).
Computer programming.
Physical Description:
1 online resource (1 video file (11 hr., 56 min.)) : sound, color.
Edition:
[First edition].
Place of Publication:
[Birmingham, United Kingdom] : Packt Publishing, 2026.
Summary:
In this 11-hour course, learners create a cinematic stylized night environment in Unreal Engine 5. The workflow covers terrain sculpting, modular ruins, landscape materials, layered fog, animated foliage, Niagara VFX, lighting, color grading, and camera rendering. What I will be able to do after this course Sculpt stylized terrain and paths Build modular ruin compositions Create layered volumetric fog effects Animate foliage and design Niagara VFX Render a cinematic camera flythrough Course Instructor(s) 3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt. Who is it for? This course is for Unreal Engine learners, environment artists, game artists, and designers who want to build atmospheric night scenes with terrain, foliage, lighting, VFX, and cinematic presentation.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
9781808349270
OCLC:
1601037102

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