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C# and Algorithmic Thinking for the Complete Beginner : Unlock the Power of Programming with C# and Algorithmic Thinking / Aristides Bouras.

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Format:
Book
Author/Creator:
Bouras, Aristides, author.
Language:
English
Subjects (All):
Computer algorithms.
Physical Description:
1 online resource (916 pages)
Edition:
First edition.
Place of Publication:
Birmingham : Packt Publishing, [2024]
Biography/History:
Bouras Aristides: Aristides S. Bouras holds a degree in Computer Engineering from the Technological Educational Institute of Piraeus, and a Dipl. Eng. degree in Electrical and Computer Engineering from the Democritus University of Thrace. He worked as a software developer at a company that specialized in industrial data flow and labelling of products. He has developed many applications such as warehouse managing systems and websites for companies and other organizations. He works as a high school teacher. He mainly teaches computer networks, programming tools for the Internet/intranets, and databases. He has written many books, mainly about algorithmic and computational thinking through Python, C#, C++, Java, PHP, and Visual Basic programming languages.
Summary:
Dive into the world of C# and algorithmic thinking with Aristides Bouras's comprehensive guide for complete beginners. Master fundamental concepts, from basic algorithms to advanced programming techniques, using Visual Studio.Key FeaturesComprehensive introduction to C# and algorithmic thinking with step-by-step guidance.Practical exercises with real-world applications, along with integration of Visual Studio Code.Detailed explanations and tips for mastering complex topics.Book DescriptionThis course takes you on a journey through the basics of C# programming and algorithmic thinking, tailored specifically for complete beginners. Starting with an understanding of how a computer works, you will explore integrated development environments, essential software packages, and basic algorithmic concepts. As you progress, you will delve deeper into key programming constructs such as variables, constants, input and output handling, operators, and control structures. The course emphasizes practical application, guiding you through exercises involving complex mathematical expressions, string manipulations, decision structures, and loop control structures. By the time you reach the advanced sections, you will have a comprehensive understanding of data structures, subprograms, and object-oriented programming. Designed to be engaging and informative, this course offers tips, tricks, and detailed explanations to help you master each concept. The use of Visual Studio Code is seamlessly integrated, providing you with hands-on experience in a real-world development environment. By the end of the course, you will be well-equipped to tackle more advanced programming challenges and continue your journey in the world of software development.What you will learnUnderstand how a computer works and the basics of C#Develop and debug programs using Visual StudioMaster variables, constants, operators, and control structuresImplement decision and loop control structures effectivelyWork with one-dimensional and two-dimensional arraysGain proficiency in subprograms and object-oriented programmingWho this book is forThis course is ideal for complete beginners with no prior programming experience. It caters to students just entering the field of computer science, hobbyists interested in exploring programming as a new pastime, and professionals from non-technical backgrounds aiming to transition into tech roles. Educators can use it as a structured teaching resource, while parents can support their children's coding interests. With basic familiarity with computers recommended but not required, this course opens the door to gain foundational knowledge in C# programming and algorithmic thinking.
Contents:
Intro
Table of Contents
Preface
About the Author
Acknowledgments
How This Book is Organized
Who Should Buy This Book?
Conventions Used in This Book
How to Report Errata
Where to Download Material About this Book
If you Like this Book
Part I Introductory Knowledge
Chapter 1 How a Computer Works
1.1 Introduction
1.2 What is Hardware?
1.3 What is Software?
1.4 How a Computer Executes (Runs) a Program
1.5 Compilers and Interpreters
1.6 What is Source Code?
1.7 Review Questions: True/False
1.8 Review Questions: Multiple Choice
Chapter 2 C# and Integrated Development Environments
2.1 What is C#?
2.2 What is the Difference Between a Script and a Program?
2.3 Why You Should Learn C#
2.4 How C# Works
2.5 Integrated Development Environments
2.6 Microsoft Visual Studio
Chapter 3 Software Packages to Install
3.1 What to Install
Review in "Introductory Knowledge"
Review Crossword Puzzles
Review Questions
Part II Getting Started with C#
Chapter 4 Introduction to Basic Algorithmic Concepts
4.1 What is an Algorithm?
4.2 The Algorithm for Making a Cup of Tea
4.3 Properties of an Algorithm
4.4 Okay About Algorithms. But What is a Computer Program Anyway?
4.5 The Three Parties!
4.6 The Three Main Stages Involved in Creating an Algorithm
4.7 Flowcharts
Exercise 4.7-1 Finding the Average Value of Three Numbers
4.8 What are "Reserved Words"?
4.9 What is the Difference Between a Statement and a Command?
4.10 What is Structured Programming?
4.11 The Three Fundamental Control Structures
Exercise 4.11-1 Understanding Control Structures Using Flowcharts
4.12 Your First C# Program
4.13 What is the Difference Between a Syntax Error, a Logic Error, and a Runtime Error?
4.14 What "Debugging" Means
4.15 Commenting Your Code.
4.16 User-Friendly Programs
4.17 Review Questions: True/False
4.18 Review Questions: Multiple Choice
Chapter 5 Variables and Constants
5.1 What is a Variable?
5.2 What is a Constant?
5.3 How Many Types of Variables and Constants Exist?
5.4 Rules and Conventions for Naming Variables and Constants in C#
5.5 What Does the Phrase "Declare a Variable" Mean?
5.6 How to Declare Variables in C#
5.7 How to Declare Constants in C#
5.8 Review Questions: True/False
5.9 Review Questions: Multiple Choice
5.10 Review Exercises
Chapter 6 Handling Input and Output
6.1 How to Output Messages and Results to a User's Screen?
6.2 How to Output Special Characters?
6.3 How to Prompt the User to Enter Data?
6.4 Review Questions: True/False
6.5 Review Questions: Multiple Choice
Chapter 7 Operators
7.1 The Value Assignment Operator
7.2 Arithmetic Operators
7.3 What is the Precedence of Arithmetic Operators?
7.4 Compound Assignment Operators
Exercise 7.4-1 Which C# Statements are Syntactically Correct?
Exercise 7.4-2 Finding Variable Types
7.5 Incrementing/Decrementing Operators
7.6 String Operators
Exercise 7.6-1 Concatenating Names
7.7 Review Questions: True/False
7.8 Review Questions: Multiple Choice
7.9 Review Exercises
Chapter 8 Trace Tables
8.1 What is a Trace Table?
Exercise 8.1-1 Creating a Trace Table
Exercise 8.1-2 Creating a Trace Table
Exercise 8.1-3 Swapping Values of Variables
Exercise 8.1-4 Swapping Values of Variables - An Alternative Approach
8.2 Review Questions: True/False
8.3 Review Exercises
Chapter 9 Using Visual Studio Community or Visual Studio Code
9.1 Write, Execute and Debug C# Programs
Review in "Getting Started with C#"
Part III Sequence Control Structures.
Chapter 10 Introduction to Sequence Control Structures
10.1 What is the Sequence Control Structure?
Exercise 10.1-1 Calculating the Area of a Rectangle
Exercise 10.1-2 Calculating the Area of a Circle
Exercise 10.1-3 Where is the Car? Calculating Distance Traveled
Exercise 10.1-4 Kelvin to Fahrenheit
Exercise 10.1-5 Calculating Sales Tax
Exercise 10.1-6 Calculating a Sales Discount
Exercise 10.1-7 Calculating a Sales Discount and Tax
10.2 Review Exercises
Chapter 11 Manipulating Numbers
11.1 Introduction
11.2 Useful Mathematical Methods (Subprograms), and More
Exercise 11.2-1 Calculating the Distance Between Two Points
Exercise 11.2-2 How Far Did the Car Travel?
11.3 Review Questions: True/False
11.4 Review Questions: Multiple Choice
11.5 Review Exercises
Chapter 12 Complex Mathematical Expressions
12.1 Writing Complex Mathematical Expressions
Exercise 12.1-1 Representing Mathematical Expressions in C#
Exercise 12.1-2 Writing a Mathematical Expression in C#
Exercise 12.1-3 Writing a Complex Mathematical Expression in C#
12.2 Review Exercises
Chapter 13 Exercises With a Quotient and a Remainder
13.1 Introduction
Exercise 13.1-1 Calculating the Quotient and Remainder of Integer Division
Exercise 13.1-2 Finding the Sum of Digits
Exercise 13.1-3 Displaying an Elapsed Time
Exercise 13.1-4 Reversing a Number
13.2 Review Exercises
Chapter 14 Manipulating Strings
14.1 Introduction
14.2 The Position of a Character in a String
14.3 Useful String Methods (Subprograms), and More
Exercise 14.3-1 Displaying a String Backwards
Exercise 14.3-2 Switching the Order of Names
Exercise 14.3-3 Creating a Login ID
Exercise 14.3-4 Creating a Random Word
Exercise 14.3-5 Finding the Sum of Digits
14.4 Review Questions: True/False.
14.5 Review Questions: Multiple Choice
14.6 Review Exercises
Review in "Sequence Control Structures"
Review Crossword Puzzle
Part IV Decision Control Structures
Chapter 15 Making Questions
15.1 Introduction
15.2 What is a Boolean Expression?
15.3 How to Write Simple Boolean Expressions
Exercise 15.3-1 Filling in the Table
15.4 Logical Operators and Complex Boolean Expressions
Exercise 15.4-1 Calculating the Results of Complex Boolean Expressions
15.5 Assigning the Result of a Boolean Expression to a Variable
15.6 What is the Order of Precedence of Logical Operators?
Exercise 15.6-1 Filling in the Truth Table
Exercise 15.6-2 Converting English Sentences to Boolean Expressions
15.7 What is the Order of Precedence of Arithmetic, Comparison, and Logical Operators?
15.8 How to Negate Boolean Expressions
Exercise 15.8-1 Negating Boolean Expressions
15.9 Review Questions: True/False
15.10 Review Questions: Multiple Choice
15.11 Review Exercises
Chapter 16 The Single-Alternative Decision Structure
16.1 The Single-Alternative Decision Structure
Exercise 16.1-1 Trace Tables and Single-Alternative Decision Structures
Exercise 16.1-2 The Absolute Value of a Number
16.2 Review Questions: True/False
16.3 Review Questions: Multiple Choice
16.4 Review Exercises
Chapter 17 The Dual-Alternative Decision Structure
17.1 The Dual-Alternative Decision Structure
Exercise 17.1-1 Finding the Output Message
Exercise 17.1-2 Trace Tables and Dual-Alternative Decision Structures
Exercise 17.1-3 Who is the Greatest?
Exercise 17.1-4 Finding Odd and Even Numbers
Exercise 17.1-5 Weekly Wages
17.2 Review Questions: True/False
17.3 Review Questions: Multiple Choice
17.4 Review Exercises
Chapter 18 The Multiple-Alternative Decision Structure.
18.1 The Multiple-Alternative Decision Structure
Exercise 18.1-1 Trace Tables and Multiple-Alternative Decision Structures
Exercise 18.1-2 Counting the Digits
18.2 Review Questions: True/False
18.3 Review Exercises
Chapter 19 The Case Decision Structure
19.1 The Case Decision Structure
Exercise 19.1-1 The Days of the Week
19.2 Review Questions: True/False
19.3 Review Exercises
Chapter 20 Nested Decision Control Structures
20.1 What are Nested Decision Control Structures?
Exercise 20.1-1 Trace Tables and Nested Decision Control Structures
Exercise 20.1-2 Positive, Negative or Zero?
20.2 Review Questions: True/False
20.3 Review Exercises
Chapter 21 More about Flowcharts with Decision Control Structures
21.1 Introduction
21.2 Converting C# Programs to Flowcharts
Exercise 21.2-1 Designing the Flowchart
Exercise 21.2-2 Designing the Flowchart
Exercise 21.2-3 Designing the Flowchart
21.3 A Mistake That You Will Probably Make!
21.4 Converting Flowcharts to C# Programs
Exercise 21.4-1 Writing the C# Program
Exercise 21.4-2 Writing the C# Program
Exercise 21.4-3 Writing the C# Program
21.5 Review Exercises
Chapter 22 Tips and Tricks with Decision Control Structures
22.1 Introduction
22.2 Choosing a Decision Control Structure
22.3 Streamlining the Decision Control Structure
Exercise 22.3-1 "Shrinking" the Algorithm
Exercise 22.3-2 "Shrinking" the C# Program
Exercise 22.3-3 "Shrinking" the Algorithm
22.4 Logical Operators - to Use, or not to Use: That is the Question!
Exercise 22.4-1 Rewriting the Code
Exercise 22.4-2 Rewriting the Code
22.5 Merging Two or More Single-Alternative Decision Structures
Exercise 22.5-1 Merging the Decision Control Structures
Exercise 22.5-2 Merging the Decision Control Structures.
22.6 Replacing Two Single-Alternative Decision Structures with a Dual-Alternative One.
Notes:
Includes bibliographical references.
Description based on publisher supplied metadata and other sources.
Description based on print version record.
ISBN:
9781836205623
1836205627
OCLC:
1463578666

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