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Game On : How Sports Media Grew up, Sold Out, and Got Personal with Billions of Fans / David Bockino.
- Format:
- Book
- Author/Creator:
- Bockino, David, author.
- Language:
- English
- Subjects (All):
- Mass media and sports.
- Sports--Social aspects.
- Sports.
- Mass media and culture.
- Physical Description:
- 1 online resource (373 pages)
- Edition:
- First edition.
- Place of Publication:
- Lincoln, Nebraska : University of Nebraska Press, [2024]
- Summary:
- "In Game On, David Bockino examines pivotal sports stories with a fan's enthusiasm and an eye for detail, exploring the important business and technological innovations as well as the societal shifts that coincided. He also surveys the present moment, one of uncertainty and unprecedented change, with the pandemic, fantasy sports, globalization, newly legalized gambling, and the fragmentation of traditional fan bases"-- Provided by publisher.
- Contents:
- Cover Page
- Title Page
- Copyright Page
- Contents
- Acknowledgments
- Prologue
- Part 1. Origin
- 1. The Fight of the Century
- Part 2. Purpose
- 2. A Dangerous Precedent
- 3. Made for Television
- 4. Gee Whiz
- 5. The Greatest Game Ever Played
- 6. Our World
- Part 3. Spectacle
- 7. Libber vs. Lobber
- 8. Another Fight of the Century
- 9. An Arid Spectacle
- Part 4. Growth
- 10. How to Be Rich
- 11. A Classic Cartel
- 12. 1-800-SPORTS
- 13. A Whole New Ballgame
- 14. Sports.com
- 15. Boom!
- Part 5. Control
- 16. Rapidly Converging Media Platforms
- 17. Content
- 18. The Sports Guys
- 19. An Essential Good
- 20. #Jeah
- Part 6. The Fan
- 21. On-Demand
- 22. Millionaire Makers
- 23. Superfine Market Segmentation
- Epilogue
- Notes
- Selected Bibliography
- Index.
- Notes:
- Description based on publisher supplied metadata and other sources.
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 9781496239358
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