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Gamification strategies for retention, motivation, and engagement in higher education : emerging research and opportunities / by Robert Costello.
- Format:
- Book
- Author/Creator:
- Costello, Robert, 1979- author.
- Series:
- Advances in educational technologies and instructional design.
- Advances in educational technologies and instructional design (AETID) book series
- Language:
- English
- Subjects (All):
- Education, Higher--Computer-assisted instruction.
- Education, Higher.
- Educational games.
- College dropouts--Prevention.
- College dropouts.
- Motivation in education.
- Physical Description:
- 13 PDFs (205 pages)
- Place of Publication:
- Hershey, Pennsylvania : IGI Global, [2020]
- System Details:
- Mode of access: World Wide Web.
- Summary:
- "This book explores how gamification strategies can be used to support retention, well-being, and engagement in higher education"-- Provided by publisher.
- Contents:
- Chapter 1. Learning theories within gamification
- Chapter 2. Mapping gamification
- Chapter 3. Educator model
- Chapter 4. VR in higher education
- Chapter 5. AR in education
- Chapter 6. Future directions of gamification in education.
- Notes:
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 9781799820819
- OCLC:
- 1151704123
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