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Ultimate Unity for Multiplayer VR Development : Master Multiplayer VR Development with Unity, XR Toolkit, and Photon Fusion to Build Immersive, High-Performance Experiences (English Edition).
- Format:
- Book
- Author/Creator:
- Vishwakarma, Niraj.
- Language:
- English
- Subjects (All):
- Virtual reality.
- Augmented reality.
- Physical Description:
- 1 online resource (185 pages)
- Edition:
- 1st ed.
- Place of Publication:
- Delhi : Orange Education PVT Ltd, 2025.
- Summary:
- Virtual Reality (VR) and Extended Reality (XR) are revolutionizing industries, from gaming to healthcare. As immersive experiences become mainstream, mastering VR and XR development is a must-have skill.Ultimate Unity for Multiplayer VR Development is your hands-on guide to building interactive, multiplayer VR applications using Unity and Photon Fusion, covering everything from XR fundamentals to advanced networking techniques. Whether you're a beginner or an experienced developer, you'll gain the expertise to create high-performance XR solutions.Structured into three key sections--Fundamentals, Development, and Practical Project--this book takes you on a step-by-step journey. You'll explore XR fundamentals, hardware, and software tools before diving into VR development and multiplayer networking. Through a hands-on project, you'll build a fully functional multiplayer VR environment, integrating networked avatars, voice chat, and interactive mechanics. The book also covers essential optimization strategies and deployment best practices to ensure your XR applications run smoothly across platforms.XR is shaping the next generation of digital experiences, and the demand for skilled developers is skyrocketing. Don't get left behind--start building the future of immersive technology today!.
- Contents:
- Cover Page
- Title Page
- Copyright Page
- Dedication Page
- About the Author
- About the Technical Reviewer
- Acknowledgements
- Preface
- Get a Free eBook
- Errata
- Table of Contents
- 1. Introduction to XR Development
- Introduction
- Structure
- Introduction to Extended Reality (XR)
- Historical Context and Evolution of XR
- Types of XR: VR, AR, and MR
- Virtual Reality (VR)
- Components of VR
- VR Devices for Consumers
- Key Players in VR
- Augmented Reality (AR)
- Components of AR
- Types of AR Based on Tracking
- AR Devices for Consumers
- Key Players in AR
- Mixed Reality (MR)
- MR Devices for Consumers
- Importance and Applications of XR
- Conclusion Generated by AI.
- Notes:
- Description based on publisher supplied metadata and other sources.
- Part of the metadata in this record was created by AI, based on the text of the resource.
- ISBN:
- 9789348107855
- 9348107852
- 9789348107435
- 9348107437
- OCLC:
- 1514623003
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