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Code the Classics Volume II.
- Format:
- Book
- Author/Creator:
- Brew, Simon.
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Python (Computer program language).
- Physical Description:
- 1 online resource (217 pages)
- Edition:
- 1st ed.
- Place of Publication:
- La Vergne : Raspberry Pi Press, 2024.
- Summary:
- This book is a comprehensive guide to creating various types of video games using Python and Pygame Zero. It covers the development of classic arcade-style games such as block breakers, horizontally scrolling shooters, beat-'em-ups, and arcade racers. The book provides detailed instructions on setting up the development environment, introduces Python programming, and explains the use of Pygame Zero for game development. It includes insights from industry veterans and examples of game assets like sprite sheets and animations. The intended audience is beginner to intermediate game developers interested in learning game programming and design. Generated by AI.
- Contents:
- Cover
- Title Page
- Copyright
- Contributors
- Table of Contents
- Foreword
- Chapter 1: Block Breaker
- Chapter 2: Horizontally Scrolling Shooter
- Chapter 3: Action-Adventure
- Chapter 4: Beat-’em-up
- Chapter 5: Arcade Racer
- Setting Up
- An Introduction to Python
- An Introduction to Pygame Zero
- Git and Version Control
- Interview Mike Montgomery Generated by AI.
- Notes:
- Description based on publisher supplied metadata and other sources.
- Part of the metadata in this record was created by AI, based on the text of the resource.
- ISBN:
- 9781916868052
- 1916868053
- OCLC:
- 1455110688
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