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Next Level : Making Games That Make Themselves.

Bloomsbury Collections: TxT Only 2026 Available online

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Format:
Book
Author/Creator:
Cook, Michael, author.
Language:
English
Subjects (All):
Video games industry.
Technological innovations.
Generative artificial intelligence.
Physical Description:
1 online resource (289 pages)
Edition:
1st ed.
Distribution:
London : Bloomsbury Publishing (UK), 2026.
Place of Publication:
London : Bloomsbury Sigma, 2026.
System Details:
text file rdaft
Summary:
How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.
Contents:
Cover
Half-Title Page
Series Page
Title Page
Dedication
Contents
Chapter 1: Shuffle and Roll
Chapter 2: Elite and Rogue
Chapter 3: Cut and Paste
Chapter 4: Spelunky's Shifting Walls
Chapter 5: Noise
Chapter 6: Minecraft
Chapter 7: Simulation
Chapter 8: Dwarf Fortress
Chapter 9: Caves of Qud
Chapter 10: Machine Learning and Generative AI
Chapter 11: Evaluation
Chapter 12: The Future
Chapter 13: Next Level
Acknowledgements
References and Notes
Index
Imprint.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
1-3994-2341-X
1-3994-2342-8
9781399423427
OCLC:
1577545433

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