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Society Without People : The Social Implications of the Metaverse and AI.

De Gruyter DG Plus DeG Package 2025 Part 1 Available online

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Format:
Book
Author/Creator:
Pieper, Christopher.
Contributor:
Nelson, Justin.
Series:
De Gruyter Contemporary Social Sciences Series
De Gruyter Contemporary Social Sciences Series ; v.34
Language:
English
Physical Description:
1 online resource (214 pages)
Edition:
1st ed.
Place of Publication:
Berlin/Boston : Walter de Gruyter GmbH, 2025.
Summary:
Society Without People is the first major scholarly analysis of the profound social and cultural effects of emerging technologies such as generative AI and the Metaverse.Using an approachable style and compelling scenarios, Pieper and Nelson examine the potential ways these technologies will shape identity, institutions, relationships.
Contents:
Intro
Acknowledgements
Contents
Introduction: The Moral Imperative of Technological Progress
Chapter 1 The Inevitable Impossible, or "Why Would Anyone Use the Metaverse?"
1 What Problem is the Metaverse Solving? Answer: Reality
2 Why It May Actually Happen
3 The Sociological Imagination and Structure of the Book
Chapter 2 The Anatomy and Ideology of the Metaverse
1 Who is the Metaverse?
2 Gamism: A Likely Philosophy of the Future
3 Building a Theory of Gamism
3.1 The Creed of Gamism
4 Gamism and the Normalization of Addiction
Chapter 3 Identity Infinity
1 Insights on Identity from Web 2.0
2 Who Will I Be Today?: Ethereal Identity and the End of Demography
3 "Persons"
3.1 Personhood: A Product of the Age
Pre-modern
Modern
Postmodern
Virtual
3.2 Plausible Metaverse Scenarios
Utopian
Dystopian
Balanced
Wild Card
Chapter 4 Community in Web 3.0: Integration or Instagration?
1 The Metaverse as a Cure for Loneliness
2 Metasocial Interactions: The Micro-Foundation of Instagration
3 Relationships in Metasociality
4 Is Community Possible in the Metaverse?
5 Plausible Metaverse Scenarios
Outline placeholder
Chapter 5 Coding Culture: Symbols and Meaning Between the Physical and the Virtual
1 "Let There Be [Your Choice]"
2 The (Re)Construction of Social Reality
3 Coming to Terms
4 Virtual Virtue
5 Religion: Old Wine, New Wineskins
6 Education: An Apple for Every Teacher
7 Plausible Metaverse Scenarios
Wild-card
Chapter 6 Meta-Power
1 The Political Economy of the Metaverse
1.1 You Can Work Anywhere but Work is Nowhere
2 All Politics is Non-Local
2.1 Metaverse as Alternative Physical World Political Space.
2.2 Metaverse as Parallel Political Unit
2.3 Metaverse as Escape from Politics
3 Avatars and Activism
Conclusion: Why Society Without People?
1 Flourishing in the Time of Instant Fantasy Fulfillment
Bibliography
Index.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
3-11-123616-1
OCLC:
1522906362

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