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Improving Policy Functions in High-Dimensional Dynamic Games / Carlos A. Manzanares, Ying Jiang, Patrick Bajari.
- Format:
- Book
- Author/Creator:
- Manzanares, Carlos A.
- Series:
- Working Paper Series (National Bureau of Economic Research) no. w21124.
- NBER working paper series no. w21124
- Language:
- English
- Physical Description:
- 1 online resource: illustrations (black and white);
- Place of Publication:
- Cambridge, Mass. National Bureau of Economic Research 2015.
- Summary:
- In this paper, we propose a method for finding policy function improvements for a single agent in high-dimensional Markov dynamic optimization problems, focusing in particular on dynamic games. Our approach combines ideas from literatures in Machine Learning and the econometric analysis of games to derive a one-step improvement policy over any given benchmark policy. In order to reduce the dimensionality of the game, our method selects a parsimonious subset of state variables in a data-driven manner using a Machine Learning estimator. This one-step improvement policy can in turn be improved upon until a suitable stopping rule is met as in the classical policy function iteration approach. We illustrate our algorithm in a high-dimensional entry game similar to that studied by Holmes (2011) and show that it results in a nearly 300 percent improvement in expected profits as compared with a benchmark policy.
- Notes:
- Print version record
- April 2015.
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