My Account Log in

1 option

Making Games with Python & Pygame

Open Textbook Library Available online

View online
Format:
Book
Author/Creator:
Sweigart, Al, author.
Language:
English
Subjects (All):
Computer science--Textbooks.
Computer science.
Physical Description:
1 online resource
Place of Publication:
[Place of publication not identified] Albert Sweigart [2012]
Language Note:
In English.
Summary:
This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
Contents:
Chapter 1 - Installing Python and Pygame
Chapter 2 - Pygame Basics
Chapter 3 - Memory Puzzle
Chapter 4 - Slide Puzzle
Chapter 5 - Simulate
Chapter 6 - Wormy
Chapter 7 - Tetromino
Chapter 8 - Squirrel Eat Squirrel
Chapter 9 - Star Pusher
Chapter 10 - Four Extra Games
Notes:
Description based on online resource

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account