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Blueprints: Creating/ Describing/ and Implementing Designs for Larger-Scale Software Projects - version 2.2

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Format:
Book
Author/Creator:
Davies, Stephen, author.
Language:
English
Subjects (All):
Computer science--Textbooks.
Computer science.
Physical Description:
1 online resource
Edition:
version 2.3
Place of Publication:
Computer Science, University of Mary Washington 2021.
Language Note:
In English.
Summary:
Blueprints is a concise yet comprehensive coverage of Object-Oriented Analysis and Design concepts, suitable for a second programming course in Computer Science. It introduces and teaches application development in a command-line environment, and assumes basic expertise with the Java programming language.
Contents:
1 Getting off the ground
2 The “software crisis”
3 Classes and objects
4 Memory matters
5 Exceptions
6 UML class diagrams
7 The Singleton pattern
8 Java odds ’n’ ends
9 UML sequence diagrams
10 Persistence and hydration
11 Inheritance (1 of 2)
12 Inheritance (2 of 2)
13 The Factory pattern
14 Team software development
15 Doing design (1 of 2)
16 Doing design (2 of 2)
17 Use cases
18 Documenting an API
Notes:
Description based on print resource

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