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The impossible reversal : a history of how we play / Peter D. McDonald.

JSTOR Books Available online

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Format:
Book
Author/Creator:
McDonald, Peter (Peter Douglas), author.
Contributor:
JSTOR (Online Service)
Language:
English
Subjects (All):
Play--History.
Play.
Games--History.
Games.
Recreation--History.
Recreation.
Physical Description:
1 online resource (326 pages) : illustrations.
Place of Publication:
Minneapolis : University Of Minnesota Press, [2026]
Contents:
Introduction: Interpreting play
Part I. The impossible reversal. Play without rules: George Brecht and the uncertainty of judgment
Pinball logics: from the EM arcades to The Incredible Machine
Part II. Expending the secret. Play without knowing: Yoko Ono and the anthropology of ritual
Act natural: from therapeutic role-play to Super Mario World
Part III. Simulated freedom. Play without end: Benjamin Patterson and liberal subjectivity
Model citizens: from management training to SimCity
Part IV. Oblique repetition. Play without meaning: Shigeko Kubota and the semiotics of chess
Adventures in abstraction: from media panic to Tetris
Conclusion: synthesizing video games
Notes:
Includes bibliographical references and index.
Electronic reproduction. New York Available via World Wide Web.
Description based on print version record.
ISBN:
9781452975047 (electronic bk.)
1452975043 (electronic bk.)
Publisher Number:
40033158265
Access Restriction:
Restricted for use by site license.

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