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Gameful compositions in interactive computer music Paul Turowski, Simon Hutchinson, Takuto Fukuda
Springer Nature - Springer Computer Science eBooks 2026 English International Available online
View online- Format:
- Book
- Author/Creator:
- Turowski, Paul (Of University of Liverpool), author.
- Hutchinson, Simon, author.
- Fukuda, Takuto, author.
- Series:
- Springer series on cultural computing
- SpringerBriefs on cultural computing.
- Springer series on cultural computing 2195-9064
- SpringerBriefs on cultural computing 2661-8729
- Language:
- English
- Subjects (All):
- Computer music.
- Video games--Design.
- Physical Description:
- 1 online resource
- Place of Publication:
- Cham, Switzerland Springer [2026]
- Summary:
- "This SpringerBrief introduces and examines “digital gameful compositions” (DGCs) in interactive computer music, i.e. interdisciplinary new media works that substantially integrate both digital games and music performance. DGCs are performative, interactive musical works structured by game mechanics, in which the music emerges through the dynamic engagement of the player-performer within the system. The book is organized into four chapters, exploring the conceptual, technical, and experiential dimensions of DGCs. Chapter 1 provides foundational context for understanding DGCs by tracing the historical and theoretical intersections of music and games. Next, chapter 2 focuses on the mechanics of DGCs and how these systems generate musical meaning. It examines how game mechanics can function as digital scores, musical instruments, and virtual performance spaces. Chapter 3 then explores the role of agency and experience in DGCs, focusing on how performers and audiences engage with these works. It applies semiotic frameworks to analyze how meaning emerges through interaction, and introduces concepts such as ergodicity, decision space, and the hierarchy of interactive forms. It also addresses the role of the audience, discussing transparency, participation, and the aesthetics of fun and play. Finally, chapter 4 looks toward the future of DGCs by examining how emerging technologies are reshaping the medium. It considers how these technologies expand the expressive potential of DGCs by enabling new forms of embodiment, interaction, and collaboration"-- Springer Nature Link
- Contents:
- Background
- Game mechanics and music
- Agency and experience
- Emerging possibilities
- Notes:
- Includes bibliographical references
- Online resource; title from PDF title page (Springer Nature Link, viewed April 17, 2026)
- Other Format:
- Print version Turowski, Paul (Of University of Liverpool) Gameful compositions in interactive computer music
- ISBN:
- 9783032126825
- 3032126827
- OCLC:
- 1584508932
- Access Restriction:
- Restricted for use by site license
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