1 option
Audio Simulation of an In-Car Entertainment System Advanced Simulation and Test Centre, MSX International
- Format:
- Conference/Event
- Author/Creator:
- Léost, Olivier, author.
- Conference Name:
- Noise & Vibration Conference & Exposition (1999-05-17 : Traverse City, Michigan, United States)
- Language:
- English
- Physical Description:
- 1 online resource
- Place of Publication:
- Warrendale, PA SAE International 1999
- Summary:
- Until recently, the positioning of loudspeakers in a car was based on a combination of experience and empirical studies carried out relatively late in the vehicle development cycle when the choice of speaker package space, and hence audio system performance, may have already been severely compromised.This paper describes how a Boundary Element Analysis (BEA) model can be used to establish the best location for low frequency woofer' loudspeakers at the early stages of an automotive audio system design and for trade off' studies prior to physical prototypes. The model generates virtual sounds, which can be used in listening studies to assess the quality of the model and to optimize the whole audio system. This paper presents the Computational, Experimental and Auralisation work involved in this project
- Notes:
- Vendor supplied data
- Publisher Number:
- 1999-01-1786
- Access Restriction:
- Restricted for use by site license
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.