1 option
AI-based 3D point cloud coding methods, standards, and applications Wei Gao
Springer Nature - Springer Computer Science eBooks 2026 English International Available online
View online- Format:
- Book
- Author/Creator:
- Gao, Wei (Associate professor), author.
- Language:
- English
- Subjects (All):
- Three-dimensional printing--Data processing.
- Artificial intelligence--Industrial applications.
- Physical Description:
- 1 online resource
- Place of Publication:
- Singapore Springer [2026]
- Summary:
- "As 3D vision reshapes industries from augmented reality to autonomous systems, a critical challenge emerges: How can we efficiently process massive point cloud data without sacrificing quality? This book delivers the answer by unveiling the first unified framework that integrates AI-based coding algorithms, international standards (MPEG/JPEG/AVS), and real-world implementations—a breakthrough absent in existing literature. This book is a must-read for researchers, practitioners, and students who are interested in the interdisciplinary fields of artificial intelligence, data compression, immersive media, and 3D vision applications. Featuring detailed discussions on both static and dynamic point cloud coding, the book systematically unpacks innovative methods, international standards, and open-source solutions. It addresses quality assessment, perception modeling, and artifact removal techniques—areas that pose significant challenges yet hold transformative potential for 3D data processing. By presenting comparative analyses of prominent standards, such as the deep learning-based point cloud coding standards from MPEG, JPEG, and AVS, alongside emerging AI-enhanced coding frameworks, the book equips professionals with the insights necessary to navigate and shape the future of multimedia communication and 3D vision technologies. With its clear, segmented structure and targeted content, this book not only addresses current academic debates but also paves the way for future research and industrial applications. Readers are guided through a rich array of topics—from deep neural network fundamentals to lightweight implementations and rendering systems—ensuring they gain a robust, practical understanding of AI-based point cloud coding. Whether you are looking to advance your research, enhance your technical skills, or simply explore the forefront of 3D vision innovation, this book offers the critical tools and perspectives needed to excel"-- Springer Nature Link
- Contents:
- Introduction to 3D point cloud coding
- Fundamentals of deep learning–based 3D point cloud coding
- Deep learning–based static 3D point cloud attribute coding
- Deep learning–based dynamic 3D point cloud coding
- Human and machine perception oriented 3D point cloud coding
- Compression artifacts removal for 3D point cloud coding
- AI-based 3D point cloud coding standards
- Implementations, streaming, and rendering for 3D point cloud coding
- Open-source projects for 3D point cloud coding
- Future works for AI-based 3D point cloud coding
- Notes:
- Includes bibliographical references and index
- Online resource; title from PDF title page (Springer Nature Link, viewed April 9, 2026)
- Other Format:
- Print version Gao, Wei (Associate professor) AI-based 3D point cloud coding
- ISBN:
- 9789819506606
- 9819506603
- OCLC:
- 1583237818
- Access Restriction:
- Restricted for use by site license
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.