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The Go Game : A Team Intervention Specialist / Arpita Agnihotri, Saurabh Bhattacharya.

Sage Business Cases 2025 Annual Collection Available online

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Format:
Book
Author/Creator:
Agnihotri, Arpita, author.
Bhattacharya, Saurabh, author.
Series:
SAGE business cases.
SAGE business cases
Language:
English
Subjects (All):
Educational games.
Physical Description:
1 online resource.
Place of Publication:
London : SAGE Publications: SAGE Business Cases Originals, 2025.
Summary:
The case concerns The Go Game (Go Game), a San Francisco-based company that operates a game of the same name, which provides team intervention virtual, in-person, and hybrid team-building events. Go Game clients include several Fortune 500 companies. However, critics of Go Game emphasize that other approaches to the company's games offer more effective interventions, and people perceive the Go Game games more as recreational activities rather than as inculcating any fundamental team-building skills among team members. Also, competition from workplace analytics companies such as Humanyze, which offers team effectiveness interventions based on data science and behavioral data collected from employees, is growing. Are Humanyze's workplace analytics-based interventions superior to Go Game's team intervention games? How can Go Game measure the effectiveness of team interventions?.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
9781071976227
1071976222
OCLC:
1483992977

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