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UXD and UCD approaches for accessible education / Ricardo Mendoza-Gonz�alez, Huizilopoztli Luna-Garc�ia, and Alfredo Mendoza-Gonz�alez, editors.

EBSCOhost Academic eBook Collection (North America) Available online

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Format:
Book
Author/Creator:
Mendoza-Gonzalez, Ricardo, 1979- author.
Contributor:
Mendoza-Gonzalez, Ricardo, 1979- editor.
Luna-Garc�ia, Huizilopoztli, 1976- editor.
Mendoza-Gonz�alez, Alfredo, 1985- editor.
Series:
Advances in educational technologies and instructional design.
Advances in educational technologies and instructional design (AETID) book series
Language:
English
Subjects (All):
Computer-assisted instruction--Design.
Computer-assisted instruction.
User-centered system design.
User interfaces (Computer systems)--Design.
User interfaces (Computer systems).
People with disabilities--Education.
People with disabilities.
Physical Description:
1 online resource (pages) : illustrations (some color).
Place of Publication:
Hershey, Pennsylvania : Information Science Reference, [2020]
System Details:
Mode of access: World Wide Web.
Summary:
"This book explores the use of User Centered-Design (UCD) and User eXperience Design (UXD) approaches in support of accessible and equity education"-- Provided by publisher.
Contents:
Section 1. Thoughts, reflections, and strategies on accessible education. Chapter 1. Evolution of accessibility metadata in educational resources ; Chapter 2. Reflections on instructional design guidelines from the moocification of distance education: a case study of a course on design for all ; Chapter 3. Inclusive education through accessible mobile serious games ; Chapter 4. UDL in action: implementing strategies in a large online course ; Chapter 5. HCI and user experience design education: principles for ethical and responsible practices in inclusive research and application ; Chapter 6. Physical access difficulties at educational institutions experienced by people with visual impairment ; Chapter 7. Attention as the base of the development of learning supported by UXD technologies ; Chapter 8. Educational applications as a support for reading disability at elementary school ; Chapter 9. Analysis of the use of VR and haptic devices in the teaching-learning process for blind people
Section 2. Design, assessment, and redesign of technology for accessible education. Chapter 10. Design process for accessible virtual reality learning environments: a first approach ; Chapter 11. Redesigning the user interface of a learning platform for social engineering integrating web accessibility basics ; Chapter 12. A software testing process based in gamification for children with down syndrome ; Chapter 13. Virtual course of accessibility of the Tecnológico Nacional de México and IT aguascalientes: analysis and improvement proposal ; Chapter 14. On the development of haptic-virtual learning systems for the education of blind people ; Chapter 15. Towards a role-playing game procedural dungeon generation strategy to help developing working skills.
Notes:
"Premier Reference Source" -- taken from front cover.
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781799823278
179982327X
9781799823285
1799823288
OCLC:
1122692089

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