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Doom Guy : Life in First Person.

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Format:
Book
Author/Creator:
Romero, John.
Language:
English
Subjects (All):
Romero, John, 1967-.
Romero, John.
Doom (Computer file).
Video game designers--United States--Biography.
Video game designers.
Computer programmers--United States--Biography.
Computer programmers.
Video games--Design--History.
Video games.
Video games--Design.
United States.
Genre:
Autobiographies.
autobiographies (literary works)
Biographies.
History.
Physical Description:
1 online resource (437 pages)
Edition:
1st ed.
Place of Publication:
New York, NY : Abrams, Inc., 2023.
Summary:
The inspiring, long-awaited autobiography of video game designer and DOOM cocreator John Romero John Romero, gaming's original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first- person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting Apple II game code to computer magazines and sneaking computers out the back door of his day job to write code at night. Industry-redefining breakthroughs in design and tech during Romero's time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal-fueled days spent crafting the industry's most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack. After years in the gaming spotlight, Romero is now telling his story--the whole story--shedding new light on the development of his games and his business partnerships, from the highest highs to the lowest lows, sharing insights about design, code, the industry, and his career right up to today. Sharing gratitude for a lifetime in games, Romero reveals the twists and turns that led him, ultimately, to be called DOOM Guy.
Contents:
Intro
Cover
Title Page
Copyright Page
Dedication
Contents
Episode One: Prototyping
Chapter 1: The Talk
Chapter 2: More ROM than RAM
Chapter 3: Sonoran Son
Chapter 4: Uprooted
Chapter 5: AJR
Episode Two: Development
Chapter 6: Programmers’ Roundtable
Chapter 7: An Origin Story
Chapter 8: PC Conversion
Chapter 9: Lightning Strikes
Episode Three: Launch
Chapter 10: The Bootstrap Start-up
Chapter 11: Foundation
Chapter 12: Destined to DOOM
Chapter 13: The World Is DOOMed
Chapter 14: The Icon of Sin
Chapter 15: Fault Lines
Chapter 16: Tremors
Chapter 17: Quake
Chapter 18: Aftershocks
Episode Four: Post Launch
Chapter 19: Dream Design
Chapter 20: Ion Storm
Chapter 21: Columbine
Chapter 22: Hitting Bottom
Chapter 23: Open-World Exploration
Chapter 24: The Grass Is Greener
Chapter 25: The Road to Hell Is Paved with Good Intentions
Chapter 26: Blackroom
Chapter 27: The Icon of Sin Returns
Epilogue
Acknowledgments
Back Cover.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
9781647005368
1647005361
OCLC:
1389613214

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