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Building iOS games with SpriteKit : from zero to hero.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Video
Author/Creator:
Erez, Ron, author.
Contributor:
Packt Publishing, publisher.
Language:
English
Subjects (All):
iOS (Electronic resource).
Application software--Development.
Application software.
Video games--Programming.
Video games.
Physical Description:
1 online resource (1 video file (08 hr., 25 min.)) : sound, color.
Edition:
[First edition].
Place of Publication:
[Birmingham, United Kingdom] : Packt Publishing, 2025.
Summary:
In this 8-hour course, you'll explore iOS game development with SpriteKit, learning how to build engaging 2D games using Swift. From setting up scenes to developing advanced features like animations and collision detection, this course offers both theoretical and hands-on experience to create fully functional games. What I will be able to do after this course Build 2D games using SpriteKit and Swift programming Create interactive game scenes with background images and nodes Implement physics bodies and gravity for realistic interactions Design and animate game objects with SKActions and particle effects Develop a complete Snake game with sound effects and shaders Course Instructor(s) Dr. Ron Erez has over 30 years of programming experience and has taught computer science at various levels. He brings his passion for coding and teaching to his courses, inspiring learners with practical knowledge and hands-on experience in game development. Who is it for? This course is designed for individuals with a basic understanding of Swift programming who are eager to dive into game development. Whether you're a developer or a hobbyist, you'll find this course a perfect blend of theory and practice to expand your skill set.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
1-80610-413-X
OCLC:
1553678626

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