My Account Log in

1 option

Game theory for applied economists / Robert Gibbons.

De Gruyter Princeton University Press eBook Package Archive 1927-1999 Available online

View online
Format:
Book
Author/Creator:
Gibbons, Robert, 1958-
Language:
English
Subjects (All):
Game theory.
Economics, Mathematical.
Economics--Mathematical models.
Economics.
Physical Description:
1 online resource (xiii, 267 p. ) ill.
Place of Publication:
Princeton, N.J. : Princeton Univ. P., 1992.
Summary:
This book introduces one of the most powerful tools of modern economics to a wide audience: those who will later construct or consume game-theoretic models. Robert Gibbons addresses scholars in applied fields within economics who want a serious and thorough discussion of game theory but who may have found other works overly abstract. Gibbons emphasizes the economic applications of the theory at least as much as the pure theory itself; formal arguments about abstract games play a minor role. The applications illustrate the process of model building - of translating an informal description of a multi-person decision situation into a formal game-theoretic problem to be analyzed. Also, the variety of applications shows that similar issues arise in different areas of economics, and that the same game-theoretic tools can be applied in each setting. In order to emphasize the broad potential scope of the theory, conventional applications from industrial organization have been largely replaced by applications from labor, macro, and other applied fields in economics. The book covers four classes of games, and four corresponding notions of equilibrium: static games of complete information and Nash equilibrium, dynamic games of complete information and subgame-perfect Nash equilibrium, static games of incomplete information and Bayesian Nash equilibrium, and dynamic games of incomplete information and perfect Bayesian equilibrium.
Contents:
Chapter 1. Static Games of Complete Information
Chapter 2. Dynamic Games of Complete Information
Chapter 3. Static Games of Incomplete Information
Chapter 4. Dynamic Games of Incomplete Information
Index
Notes:
Includes bibliographical references and index.
ISBN:
9786612936425
9781282936423
1282936425
9781400835881
1400835887
OCLC:
1125185586

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account