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Critical perspectives on digital culture and gaming / M. Nur Erdem, Özgün Arda Kuş, editors.
- Format:
- Book
- Series:
- e-Book Collection.
- e-Book Collection
- Language:
- English
- Subjects (All):
- Video games--Psychological aspects.
- Video games.
- Video games--Social aspects.
- Digital media--Social aspects.
- Digital media.
- Artificial intelligence.
- Physical Description:
- 1 online resource (16 PDFs (324 pages)).
- Place of Publication:
- Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global Scientific Publishing, 2026.
- Contents:
- Preface
- Chapter 1. AI as Digital Pharmakon: The Critical AI Literacy With the Perspectives of Epistemology and Meta-Knowledge
- Chapter 2. Trusting the Unreal: Dynamics of Anthropomorphism in Perceptions of Virtual Influencers
- Chapter 3. The Future of Digital World Gaming: Community and Cultural Transformation
- Chapter 4. A Review on Feminist and Queer Games and Game Platforms in the Axis of Techno-Feminist Approach
- Chapter 5. Reflections on Toxicity and Gender Stereotyping in "Female Gamer's Experience" YouTube Video Interactions
- Chapter 6. From Competition to Conflict: Hate Speech in Multiplayer Online Battle Arena Games (MOBAs)
- Chapter 7. Digital Games in Mobile Platforms and Archetypes: A Qualitative Evaluation on Mobile Legends Bang Bang
- Chapter 8. YouTube and the Presentation of Privacy
- Chapter 9. Digital Media Representation of Feminism: Sentiment Trends and Cultural Influences in the US, UK, and India
- Compilation of References
- About The Contributors
- Index.
- Notes:
- Includes bibliographic references and index.
- Electronic reproduction. Hershey, Pa. Available via World Wide Web.
- Description based on title screen (IGI Global, viewed 08/11/2025).
- Other Format:
- Print version:
- ISBN:
- 9798337361949
- Publisher Number:
- 40032924517
- Access Restriction:
- Restricted for use by site license.
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