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Gamification and Inclusion : Challenges of 21st-Century Education.

Springer Nature - Springer Education (R0) eBooks 2025 English International Available online

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Format:
Book
Author/Creator:
Boghian, Ioana.
Contributor:
Mareş, Gabriel.
Series:
Inclusive Learning and Educational Equity Series
Inclusive Learning and Educational Equity Series ; v.12
Language:
English
Physical Description:
1 online resource (307 pages)
Edition:
1st ed.
Place of Publication:
Cham : Springer, 2025.
Summary:
This volume addresses issues related to inclusive education and gamification and offers practical ideas for using games and gamified learning as effective methodological tools in inclusive education and in promoting inclusion in education.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
3-031-98390-4
OCLC:
1544987854

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