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Game Boy coding adventure / by Maximilien Dagois.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Dagois, Maximilien, Author.
Language:
English
Subjects (All):
Game Boy video games--Programming.
Game Boy video games.
Assembly languages (Electronic computers).
Physical Description:
1 online resource.
Place of Publication:
San Francisco : No Starch Press, [2026]
Summary:
"Teaches assembly language using the Game Boy's relatively simple hardware. Explores how to manipulate computer systems through the power of programming and the relationship between hardware and software"-- Provided by publisher.
Contents:
Game Boy fundamentals
Assembly language fundamentals
Game Boy toolchain
Introducing the sample template
Graphics overview
Graphics asset management
High-level features
Joypad
Audio
Counter and timer
Serial communication
Advanced graphics
Memory bank controller
Interrupts
Programming and debugging tricks
Game Boy Color
Game Boy printer
Super Game Boy
Going further.
Notes:
OCLC-licensed vendor bibliographic record.
OCLC:
1539648204

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