My Account Log in

1 option

Cases on STEAM education in practice / Judith Bazler, Monmouth University, USA, Meta Van Sickle, College of Charleston [editors].

EBSCOhost Academic eBook Collection (North America) Available online

View online
Format:
Book
Author/Creator:
Bazler, Judith, author.
Contributor:
Bazler, Judith, editor.
Series:
Premier reference source.
Advances in educational technologies and instructional design.
Advances in Educational Technologies and Instructional Design (AETID) Book Series, 2326-8913
Language:
English
Subjects (All):
Science--Study and teaching--Methodology.
Science.
Interdisciplinary approach in education.
Science and the arts.
Physical Description:
1 online resource (xxx, 375 pages) : illustrations (some color).
Place of Publication:
Hershey, Pennsylvania : Information Science Reference, [2017]
System Details:
Mode of access: World Wide Web.
Summary:
"Curriculums for STEM education programs have been successfully implemented into numerous school systems for many years. Recently, the integration of arts education into such programs has proven to be significantly beneficial to students, resulting in a new method of teaching including science, technology, engineering, art, and mathematics. [This book] is an essential research publication for the latest scholarly information on curriculum development, instructional design, and educational benefits of STEAM learning initiatives. Featuring coverage on a range of topics including fine arts, differentiated instruction, and student engagement, this book is ideally designed for academicians, researchers, and professionals seeking current research on the implementation of STEAM education"--Provided by publisher.
Contents:
Musing on unanswered questions / Meta Van Sickle, Merrie Koester
Graphic novels and STEAM: strategies and texts for utilization in STEAM education / Alex Romagnoli
High-quality trade books and content areas: planning accordingly for rich instruction / Carolyn A. Groff
Getting to "know" STEAM / Merrie Koester
Exploring simple machines with creative movement / William Paul Lindquist, Martha James-Hassan, Nathan C. Lindquist
Theater as the STEAM engine for engaging those previously disengaged / Paul C. Jablon
"Imagioneering" a new mission space / Kyle Seiverd
Bee pollination / Kerry Carley Rizzuto, John Henning, Catherine Duckett
Finding and using the ART in science lessons / Kevin D. Finson
Tower design as a STEAM project / Judith A. Bazler
Using air to move paper airplanes and balloon rockets: the great race / Letitia Graybill
A mathematical approach to designing insulators / Kathryn E. Pedings-Behling
Constructing a marshmallow catapult / Warren James DiBiase, Judith R. McDonald, Kellan Strong
Engineering and art: putting the EA in STEAM / Sara B. Smith
Using STEAM in marine science: incorporating graphic design into an existing STEM lesson / Callie (Van Koughnett) Dollahon
Cases on STEAM education in practice: differentiated instruction / Kathryn L. Servilio.
Notes:
Includes bibliographical references and index.
Description based on online resource; title from PDF title page (ebrary, viewed February 21, 2017).
ISBN:
1-5225-2335-9
OCLC:
971891274

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Library Catalog Using Articles+ Library Account