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Practical perspectives on educational theory and game development / Fabio Perez Marzullo, editor.
- Format:
- Book
- Author/Creator:
- Marzullo, Fabio Perez, 1977- author.
- Language:
- English
- Subjects (All):
- Educational games.
- Education--Computer-assisted instruction.
- Education.
- Instructional systems--Design.
- Instructional systems.
- Physical Description:
- 18 PDFs (252 pages)
- Place of Publication:
- Hershey, PA : IGI Global, [2021]
- System Details:
- Mode of access: World Wide Web.
- Summary:
- "This book explores practical perspectives on educational theory and game development"-- Provided by publisher.
- Contents:
- Chapter 1. Game design as part of disciplinary curriculum on pedagogy: an interdisciplinary approach
- Chapter 2. Gamification design in education: a case study with moodle
- Chapter 3. Gamifying the English language classroom to motivate Omani teenagers
- Chapter 4. Harnessing the power of gamification: a case study of how it reconfigures the activity system of an undergraduate course
- Chapter 5. Crowdfunding serious games: towards a framework
- Chapter 6. E-constructivism: a ready response to the challenges of e-learning
- Chapter 7. Evaluation of the player's performance in entrepreneurship serious games
- Chapter 8. Examining the Guji Oromo ethnomathematical games and concepts.
- Notes:
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 1-7998-5022-6
- OCLC:
- 1260710489
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