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The automated lighting programmer's handbook / Brad Schiller.
- Format:
- Book
- Author/Creator:
- Schiller, Brad, author.
- Language:
- English
- Subjects (All):
- Stage lighting.
- Theaters--Stage-setting and scenery.
- Theaters.
- Physical Description:
- 1 online resource (305 pages)
- Edition:
- 4th ed.
- Distribution:
- London : Bloomsbury Publishing (UK), 2023.
- Place of Publication:
- Waltham, Massachusetts : Focal Press, 2021.
- System Details:
- text file HTML
- Summary:
- The Automated Programmer's Handbook Fourth Edition provides respected and clear coverage of the process of programming automated lighting fixtures from basic principles to advanced production preparations.
- Contents:
- Cover
- Half Title
- Title Page
- Copyright Page
- Dedication
- Table of Contents
- List of Figures
- List of Tables
- Acknowledgments
- Introduction
- Ten Things Every Programmer Should Know
- #1 Understanding the Fixtures
- #2 Basic Console Operations
- #3 Patching and Addressing
- #4 Making Lights Move
- #5 Long Hours and Late Nights
- #6 Subtractive versus Additive Color Mixing
- #7 Tracking
- #8 Protect the Data
- #9 How to Admit Your Faults
- #10 Who to Call
- But Wait! There's More …
- 1 Programming Philosophies
- The Automated Lighting Programmer
- The Hollywood Syndrome
- Creativity and Consistency
- Learning to Program
- Be an Artist
- 2 Automated Lighting Concepts
- DMX-512
- Fixture Libraries
- Crossfade
- Bump
- Parameter Abilities
- Precedence (HTP and LTP)
- Color Mixing
- Tracking
- Basic Programming Structure
- Practice Makes Perfect
- 3 Preparing for Programming
- Ask the Right Questions
- Preparing to Program
- Configuring the Console
- Fixture Setup
- Preparing the Patch
- Numbers Everywhere
- Groups
- Building a Basic Outline
- The Importance of Labeling
- Protecting Your Work
- Always Be Prepared
- 4 Basic Programming
- Understanding Your Fixtures
- Speed Channels
- Conventional Channels
- Palettes/Presets
- Recording Cues
- Playing the Show
- 5 Intermediate Programming
- Mark Cues
- Block Cues
- Cue Only
- Record Remove
- Making Copies
- Effects Generators
- Intensity Effects
- Kickin' it Old School
- Common Chases
- Fanning
- Multi-cell Units
- 6 Advanced Programming
- Default Values
- Magic Sheets and Layouts
- Pixel Mapping
- Fixture Cloning
- The Power of Macros
- 7 External Interactions
- Visualization
- It's Time for Timecode
- The Magic of Midi
- Operating OSC
- Other Types of Automation
- Emerging Technologies.
- 8 Media Servers and Digital Lighting
- Content
- New Jobs
- Functionality and Terminology
- Programming Media-Based Lighting
- Working with Layers
- 9 The Age of Networking
- Networking Basics
- Multi-user Programming
- Network Backup and Failover
- Distributed Processing
- Connectivity
- Remote Device Management
- sACN (E1.31) and DMX-NET (E1.33): The Ethernet Protocols
- Ease of Use
- 10 Programming Genres
- Theatre
- Concert Tours
- Corporate Events
- Televised and Streamed Events
- Music Festivals and Busking
- Architectural Installations
- 11 Troubleshooting
- The Rig Check
- Common Problems
- Getting Help
- 12 Emergency Preparedness
- The Worst Situation
- Emergency Cues
- Planning Ahead
- Personal Safety
- The Actor's Point of View
- Health and Safety
- Safety First
- 13 Programmer and Designer Relationships
- People Are People
- Types of LDs
- Operational Guidelines
- 14 Words of Wisdom from Industry Professionals
- Programming
- Design
- Demeanor
- Appendix A-1: Sydney 2000 Olympic Games Journal
- Appendix A-2: Sydney 2000 Olympic Games Twenty Years Retrospect
- Appendix B-1: Workflows of Success with Earlybird
- Appendix B-2: Earlybird Case Studies
- Appendix C: Scott K. Tusing-Broadway Lighting Programmer
- Glossary
- Index.
- Notes:
- Includes index.
- ISBN:
- 9781003128892
- 1003128890
- 9781000473209
- 1000473201
- OCLC:
- 1281962402
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