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Spatial Gems : Volume 2.

EBSCOhost Academic eBook Collection (North America) Available online

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Format:
Book
Author/Creator:
Krumm, John.
Contributor:
Züfle, Andreas.
Shahabi, Cyrus.
Series:
ACM Bks.
Language:
English
Subjects (All):
Geospatial data.
Geographic information systems.
Physical Description:
1 online resource (158 pages)
Edition:
1st ed.
Place of Publication:
Association for Computing Machinery 2024
New York : Morgan & Claypool Publishers, 2024.
Summary:
Spatial gems are computational techniques for processing spatial data. This book, a follow-up to the first Spatial Gems volume, is a further collection of techniques contributed by leading research experts.
Contents:
Intro
Spatial Gems, Volume 2
Contents
Preface
Introduction
Acknowledgments
1 Graph Sampling for Map Comparison
1.1 Introduction
1.1.1 Related Work
1.2 Graph Sampling Methods
1.2.1 Sampling Method
1.2.1.1 Global versus Local Sampling
1.2.1.2 Graph Sampling Used in the Literature
1.2.2 Matching Rule
1.2.2.1 Matching Rules Used in the Literature
1.2.3 Score Calculation
1.2.4 Graph Sampling Toolkit
1.3 Discussion/Conclusion
References
2 Fast 3D Euclidean Connected Components
2.1 Introduction
2.2 A Better Data Structure for the Euclidean Case
2.3 Connected Component Algorithm
2.4 Implementation
2.4.1 Implementation Validation
2.5 Examples
2.5.1 Random Voxels, 26-Connectivity
2.5.2 Random Voxels, 6-Connectivity
2.5.3 Concrete under Compression
2.5.4 Random Dataset Properties
2.6 Comparison to Matlab
2.7 Summary and Future
3 Multiscale Aggregation Over Sliding Windows
3.1 Introduction
3.2 Concepts
3.3 Evaluation
3.4 Summary
4 Gaussian Process for Trajectories
4.1 Introduction
4.2 Gaussian Process
4.3 Gaussian Process Elements
4.3.1 Data Preparation
4.3.2 Mean Function
4.3.3 Kernel/Covariance Function
4.3.3.1 Common Kernel Types
4.3.3.2 Common Types of Kernel Combination
4.3.4 Training and Inference
4.4 Gaussian Process Example
4.5 Discussion
5 Mean Chord Length of a Square
5.1 Introduction
5.2 Derivation of Mean Chord Length
5.3 Summary
Reference
6 Object Delineation in Satellite Images
6.1 Introduction
6.2 Extracting Objects
6.2.1 Orthogonal Lines Detection
6.2.2 Ring Formation
6.3 Experimental Result
7 Implementing Simulation of Simplicity for Geometric Degeneracies
7.1 Introduction.
7.2 Infinitesimals
7.3 Simulation of Simplicity
7.4 Examples of SoS in Use
7.4.1 Point on Edge in 1D
7.4.2 Point in Polygon Test
7.4.3 Volume of Union of Cubes
7.4.4 Point Location in 3D Mesh
7.4.5 Intersecting 3D Triangular Meshes
7.5 Summary and Acknowledgments
8 Probabilistic Counting in Uncertain Spatial Databases Using Generating Functions
8.1 Introduction
8.2 Generating Functions for Probabilistic Counting
8.3 Complexity Analysis
8.4 Implementation
8.5 Variants, Extensions, and Improvements
8.5.1 Acceleration Using Discrete Fourier Transform
8.5.2 Extension to Uncertain Counts
8.5.3 Dynamic Polynomials
9 Statistics for All Walks on a Lattice Graph
9.1 Introduction
9.2 Computing All Walks
9.3 Statistics
9.4 Summary
10 Online Heatmap Generation with Both High and Low Weights
10.1 Introduction
10.2 Algorithms
10.2.1 Problem Formulation
10.2.2 Point Overlay Methods
10.3 Hilomap
10.4 Discussion
Appendix: Hilomap Code Access
Authors' Biographies
Editors
01 - Graph Sampling for Map Comparison
02 - Fast 3D Euclidean Connected Components
03 - Multiscale Aggregation Over Sliding Windows
04 - Gaussian Process for Trajectories
05 - Mean Chord Length of a Square
06 - Object Delineation in Satellite Images
07 - Implementing Simulation of Simplicity for Geometric Degeneracies
08 - Probabilistic Counting in Uncertain Spatial Databases Using Generating Functions
09 - Statistics for All Walks on a Lattice Graph
10 - Online Heatmap Generation with Both High and Low Weights
Index.
Notes:
Description based on publisher supplied metadata and other sources.
Part of the metadata in this record was created by AI, based on the text of the resource.
ISBN:
979-84-00-70937-1
OCLC:
1420629074

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