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Gooey media : screen entertainment and the graphic user interface / Nick Jones.
- Format:
- Book
- Author/Creator:
- Jones, Nick, 1944- author.
- Language:
- English
- Subjects (All):
- Computer interfaces.
- Home entertainment systems.
- Physical Description:
- 1 online resource (290 pages)
- Edition:
- 1st ed.
- Place of Publication:
- England : Edinburgh University Press Ltd, [2023]
- Summary:
- Explores the influence of the graphic user interface on contemporary screen media.
- Contents:
- Cover
- Half Title
- Dedication
- Title Page
- Copyright
- Contents
- List of Figures
- Acknowledgements
- Introduction
- At the interface
- Web of connections
- Chapter GUIde
- 1. Screen Mirroring
- Getting to the GUI
- Gooey media
- Screen share
- Conclusion
- 2. Interface Realism
- The myth of total resolution
- Bazinterface
- Workflow cinema
- Frames win games …
- … Not films
- 3. Listen Mode
- Ping
- Gooey listening
- Collision boxes
- In sync
- 4. Seamless Composites
- Asset management
- Breaking down the breakdown
- Narrow viewports
- The breakdown in history
- Media (dis)assemble
- 5. Graphic Urban Interface
- Altered urbanism
- Personal space
- Screening source code
- Procedural rhetoric and spatial flexibility
- Where do you want to go today?
- 6. Programming Matter
- Animate form
- Transforming Packard
- Polymer visions
- 7. Empathy Machines
- Getting to VR
- Dirtying up the faceless interface
- VRealities
- Milking it
- Looking through the Aperture
- Conclusion: Stuck In
- Back to where it all started
- Stay away from marketing
- Time off screen
- Bibliography
- Index.
- Notes:
- Includes bibliographical references and index.
- Description based on print version record.
- Other Format:
- Print version: Jones, Nick Gooey Media
- ISBN:
- 1-3995-2278-7
- OCLC:
- 1391441211
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