1 option
Coding in the Cafeteria.
- Format:
- Book
- Author/Creator:
- Fontichiaro, Kristin.
- Series:
- 21st Century Skills Innovation Library: Makers As Innovators Junior
- Language:
- English
- Subjects (All):
- Computer programming--Juvenile literature.
- Scratch (Computer program language)--Juvenile literature.
- Physical Description:
- 1 online resource (28 pages)
- Edition:
- 1st ed.
- Place of Publication:
- Ann Arbor : Cherry Lake Publishing, 2020.
- Summary:
- "The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography"-- Provided by publisher.
- Contents:
- Cover
- Table of Contents
- The Lunch Line Is Too Long!
- What's on the Menu?
- Keep Track of Your Money
- How Much Money?
- How Much Do Things Cost?
- Out of Money?
- Changing the Look of Food
- Copying Code to Other Sprites
- Taking Your Game to the Next Level
- Glossary
- Find Out More
- Index
- About the Authors.
- Notes:
- Description based on publisher supplied metadata and other sources.
- ISBN:
- 9781534160453
- 1534160450
- OCLC:
- 1114271936
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.