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Simulation exploration through immersive parallel planes : preprint / Nicholas Brunhart-Lupo [and three others].

U.S. Government Documents Available online

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Format:
Book
Government document
Author/Creator:
Brunhart-Lupo, Nicholas, author.
Contributor:
National Renewable Energy Laboratory (U.S.), issuing body.
United States. Department of Energy. Office of Scientific and Technical Information, Distributor.
Series:
Conference paper (National Renewable Energy Laboratory (U.S.)) ; 2 C 00-65998.
NREL/CP ; 2C00-65998
Language:
English
Subjects (All):
Computer graphics--Mathematics--Congresses.
Computer graphics.
Computer graphics--Mathematics.
Genre:
Internet resources.
Congresses.
proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Physical Description:
1 online resource (6 pages) : illustrations (some color)
Place of Publication:
[Golden, Colo.] : National Renewable Energy Laboratory, 2016.
Summary:
We present a visualization-driven simulation system that tightly couples systems dynamics simulations with an immersive virtual environment to allow analysts to rapidly develop and test hypotheses in a high-dimensional parameter space. To accomplish this, we generalize the two-dimensional parallel-coordinates statistical graphic as an immersive 'parallel-planes' visualization for multivariate time series emitted by simulations running in parallel with the visualization. In contrast to traditional parallel coordinate's mapping the multivariate dimensions onto coordinate axes represented by a series of parallel lines, we map pairs of the multivariate dimensions onto a series of parallel rectangles. As in the case of parallel coordinates, each individual observation in the dataset is mapped to a polyline whose vertices coincide with its coordinate values. Regions of the rectangles can be 'brushed' to highlight and select observations of interest: a 'slider' control allows the user to filter the observations by their time coordinate. In an immersive virtual environment, users interact with the parallel planes using a joystick that can select regions on the planes, manipulate selection, and filter time. The brushing and selection actions are used to both explore existing data as well as to launch additional simulations corresponding to the visually selected portions of the input parameter space. As soon as the new simulations complete, their resulting observations are displayed in the virtual environment. This tight feedback loop between simulation and immersive analytics accelerates users' realization of insights about the simulation and its output.
Notes:
Title from title screen (viewed Apr 11, 2016).
Published through SciTech Connect.
"March 2016."
"To be presented at the IEEE Workshop on Immersive Analytics (IA), 19-23 March 2016, Greenville, South Carolina."
Includes bibliographical references (page 6).
OCLC:
946822961

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