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Leveraging open source software to create technical animations of scientific data / John M. Vines.

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Format:
Book
Government document
Author/Creator:
Vines, John M.
Contributor:
U.S. Army Research Laboratory
Series:
ARL-TR (Aberdeen Proving Ground, Md.) ; 3918.
ARL-TR ; 3918
Language:
English
Subjects (All):
Computer animation--Scientific applications.
Computer animation.
Open source software--Scientific applications.
Open source software.
Physical Description:
1 online resource (iv, 12 pages) : color illustrations
Place of Publication:
Aberdeen Proving Ground, MD : Army Research Laboratory, [2006]
Summary:
Open source animation software packages provide a means for which scientists, researchers, and engineers can develop technically correct animation at no cost. The U.S. Army Research Laboratory spends tens of thousands of dollars annually for software licenses for packages such as Maya, Houdini, and 3D Studio Max, while in many instances, an open source package such as Blender3D would suffice.
Notes:
Title from title screen (viewed on January 7, 2011).
"September 2006."
The original document contains color images.
Includes bibliographical references (page 7).
OCLC:
227902197
Access Restriction:
APPROVED FOR PUBLIC RELEASE NOT AVAILABLE IN MICROFICHE.

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