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Anime's Knowledge Cultures : Geek, Otaku, Zhai / Jinying Li.
- Format:
- Book
- Author/Creator:
- Li, Jinying, 1979- author.
- Language:
- English
- Subjects (All):
- Animation (Cinematography)--Japan--Influence.
- Animation (Cinematography).
- Animation (Cinematography)--Japan--Social aspects.
- Comic books, strips, etc--Japan--Psychological aspects.
- Comic books, strips, etc.
- Geeks (Computer enthusiasts).
- Social epistemology.
- Popular culture.
- Physical Description:
- 1 online resource (372 pages)
- Edition:
- First edition.
- Place of Publication:
- Minneapolis, MN : University of Minnesota Press, [2024]
- Summary:
- "Anime's Knowledge Cultures explores the meanings and logics of "geekdom" as one of the most significant sociocultural groups of our time. Theorizing anime's transnational, transmedial network as the epitome of the postindustrial knowledge culture of global geekdom, Jinying Li reshapes how we understand the meanings and significance of anime culture in relation to changing social and technological environments"-- Provided by publisher.
- Contents:
- Part I. The knowledge culture of geekdom
- Knowledge is power: from Astro Boy to China's zhai generation
- Fansub: language, knowledge, and communication labor
- Danmaku: the interface affect of a contact zone
- Part II. The media environment of anime
- The mecha-child: myth, innervation, and techno-intimacy
- Cybernetic play: seeking the "true end" in a database complex
- The framing field: from superflat windows to Facebook walls.
- Notes:
- Description based on publisher supplied metadata and other sources.
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 9781452970585
- 1452970580
- 9781452970578
- 1452970572
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