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Learn to program / Chris Pine.

Ebook Central College Complete Available online

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Format:
Book
Author/Creator:
Pine, Chris, author.
Language:
English
Subjects (All):
Object-oriented programming (Computer science).
Ruby (Computer program language).
Physical Description:
1 online resource (218 pages)
Edition:
Third edition.
Place of Publication:
[Raleigh, North Carolina] : The Pragmatic Programmers, LLC, [2021]
Summary:
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming.Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in.At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way.What You Need:All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Contents:
Cover
Table of Contents
Acknowledgments
Preface to the Third Edition
What's New in This Edition
Introduction
What Is Programming?
Programming Languages
Installation and Setup
The Art of Programming
1. Numbers
Printing to the Screen
Integers and Floats
Simple Arithmetic
Progress Checkpoint
2. Letters
String Arithmetic
Numbers vs. Digits
When Bad Things Happen to Good Programs
3. Variables and Assignment
Variables Point to Values
4. Conversions and Input
Numbers to Strings and Back Again
Let Me Tell You a Secret
Getting Strings from the User
Cleaning Up User Input
Good Variable Names
5. Methods
Fancy String Methods
More Arithmetic
Random Numbers
The Math Object
6. Flow Control
Comparison Methods
Branching
Looping
A Little Bit of Logic
7. Arrays and Iterators
My First Iterator
More Array Methods
8. Custom Methods
Method Arguments: What Goes In
Local Variables: What's Inside
Experiment: Stuby
Return Values: What Comes Out
9. File Input and Output
Really Doing Something
The Thing about Computers
Saving and Loading for Grown-Ups
JSON
Back to Our Regularly Scheduled Programming
Renaming Photos
10. More Classes and Methods
The Time Class
The Hash Class
The Range Class
Stringy Superpowers
Classes and the Class Class
11. Custom Classes and Class Extensions
Creating Classes
Instance Variables
Methods: new vs. initialize
The Care and Feeding of Your Baby Dragon
12. Remote Data and APIs
Random Internet Jokes
Respect
Trivia Database.
Location of the ISS
Where Did I Put My Keys?
Movie Search
13. Blocks and Procs
Methods That Take Procs
Methods That Return Procs
Passing Blocks (Not Procs) into Methods
14. The Magic of Recursion
A Method So Easy, It Calls Itself
Rite of Passage: Sorting
15. Beyond This Book
Interactive Ruby (irb)
The PickAxe: Programming Ruby
Ruby-Doc.org
Online Search
Stack Overflow
Tim Toady
You Did It
A1. Installation and Setup on Windows
A2. Installation and Setup on macOS
A3. Installation and Setup on Linux
A4. A Few Things to Try: Possible Solutions
Exercises from Chapter 1
Exercises from Chapter 2
Exercises from Chapter 3
Exercises from Chapter 4
Exercises from Chapter 5
Exercises from Chapter 6
Exercises from Chapter 7
Exercises from Chapter 8
Exercises from Chapter 9
Exercises from Chapter 10
Exercises from Chapter 11
Exercises from Chapter 12
Exercises from Chapter 13
Exercises from Chapter 14
Index
- SYMBOLS -
- DIGITS -
- A -
- B -
- C -
- D -
- E -
- F -
- G -
- H -
- I -
- J -
- K -
- L -
- M -
- N -
- O -
- P -
- Q -
- R -
- S -
- T -
- U -
- V -
- W -
- Y -
- Z -.
Notes:
Description based on publisher supplied metadata and other sources.
Description based on print record.
ISBN:
9781680508734
1680508733
OCLC:
1262371029

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