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Computer Vision – ECCV 2024 Workshops : Milan, Italy, September 29–October 4, 2024, Proceedings, Part II / edited by Alessio Del Bue, Cristian Canton, Jordi Pont-Tuset, Tatiana Tommasi.

Springer Nature - Springer Computer Science (R0) eBooks 2025 English International Available online

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Format:
Book
Contributor:
Del Bue, Alessio, Editor.
Canton, Cristian., Editor.
Pont-Tuset, Jordi., Editor.
Tommasi, Tatiana., Editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 15624
Language:
English
Subjects (All):
Image processing--Digital techniques.
Image processing.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Machine learning.
Computers, Special purpose.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Image Processing.
User Interfaces and Human Computer Interaction.
Machine Learning.
Special Purpose and Application-Based Systems.
Local Subjects:
Computer Imaging, Vision, Pattern Recognition and Graphics.
Image Processing.
User Interfaces and Human Computer Interaction.
Machine Learning.
Special Purpose and Application-Based Systems.
Physical Description:
1 online resource (LV, 466 p. 164 illus., 162 illus. in color.)
Edition:
1st ed. 2025.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Summary:
The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29–October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.
Contents:
Generating Binary Species Range Maps
WildFusion: Individual Animal Identification with Calibrated Similarity Fusion
Towards Zero-Shot Camera Trap Image Categorization
Larval Hostplant Prediction from Luehdorfia japonica Image using Multi-label ABN
Depth Any Canopy: Leveraging Depth Foundation Models for Canopy Height Estimation
Underwater Uncertainty: A Multi-Annotator Image Dataset for Benthic Habitat Classification
Deep Learning for Automated Shark Detection and Biometrics Without Keypoints
Improving in situ real-time classification of long-tail marine plankton images for ecosystem studies
KAN-Mixer: Kolmogorov-Arnold Networks for Gene Expression Prediction in Plant Species
Multi-Scale and Multimodal Species Distribution Modelling
Semantic Segmentation of Benthic Classes in Reef Environments using a Large Vision Transformer
POLO - Point-based, multi-class animal detection
Mining Field Data for Tree Species Recognition at Scale
MaskSDM: Adaptive species distribution modeling through data masking
Fine-tuning for Bird Sound Classification: An Empirical Study
Multimodal Fusion Strategies for Mapping Biophysical Landscape Features
I-Design: Personalized LLM Interior Designer
NimbleD: Enhancing Self-supervised Monocular Depth Estimation with Pseudo-labels and Large-scale Video Pre-training
GeoTransfer : Generalizable Few-Shot Multi-View Reconstruction via Transfer Learning
DiVR: incorporating context from diverse VR scenes for human trajectory prediction
Skeleton-Aware Motion Retargeting Using Masked Pose Modeling
LucidDreaming: Controllable Object-Centric 3D Generation
BehAVE: Behaviour Alignment of Video Game Encodings
Collaborative Control for Geometry-Conditioned PBR Image Generation
Real-Time Neural Cloth Deformation using a Compact Latent Space and a Latent Vector Predictor
Level Up Your Tutorials: VLMs for Game Tutorials Quality Assessment
Across-Game Engagement Modelling via Few-Shot Learning
Hand2Any: Hand-to-Any Motion Mapping with Few-Shot User Adaptation for Avatar Manipulation
SkelFormer: Markerless 3D Pose and Shape Estimation using Skeletal Transformers
PlaMo: Plan and Move in Rich 3D Physical Environments.
ISBN:
3-031-92387-1

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