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Social Computing and Social Media : 17th International Conference, SCSM 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part I / edited by Adela Coman, Simona Vasilache.

Springer Nature - Springer Computer Science (R0) eBooks 2025 English International Available online

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Format:
Book
Contributor:
Coman, Adela, Editor.
Vasilache, Simona, Editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 15786
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Artificial intelligence.
Education--Data processing.
Education.
Electronic commerce.
Computer engineering.
Computer networks.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Computers and Education.
e-Commerce and e-Business.
Computer Engineering and Networks.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Computers and Education.
e-Commerce and e-Business.
Computer Engineering and Networks.
Physical Description:
1 online resource (XXV, 411 p. 91 illus., 69 illus. in color.)
Edition:
1st ed. 2025.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Summary:
This book constitutes the refereed proceedings of the 17th International Conference on Social Computing and Social Media, SCSM 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. A total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The SCSM 2025 proceedings were organized in the following topical sections- Designing and Developing Social Interactions, Social Media in Learning and Education, Supporting Communication and Psychological Well-Being, User Behavior and Experience in Social Media, and, AI and Social Network Analysis.
Contents:
Designing and Developing Social Interactions Key Factors for the Effective Development and Implementation of Geospatial Dashboards for Data-Driven Decision Making
A Serious Game Approach for Teaching Requirements Engineering: User Experience Evaluation
Identification of Older Adults’ Characteristics that Affect the Usability of Mobile Applications: A Tertiary Study
Generating Product Descriptions Using Customer Reviews on E-Commerce Sites
Improving Intention Recognition Efficiency: A Study on Skeletal Data Dimensionality Reduction and Neural Architectures
First Steps Toward the Agile Integration of Information Architecture into a User-Centered Development Process
LLM-Driven Augmented Reality Puppeteer: Controller-Free Voice-Commanded Robot Teleoperation
Social Media in Learning and Education Redimensioning Visible Learning and Teaching in the Dynamics of a New Reality
Generative AI in Education: Exploring EAP Faculty Perspectives at a Multicultural UAE University
The Challenges Faced by Albanian Teachers in the Use of Media Technology During Teaching
Undergraduate Students' Journey with AI in the United Arab Emirates
Perspectives of Faculty on the Easiness and Usefulness of AI Tutoring Systems in Higher Education
Exploring the Use of Paraphrasing Tools in Academic Writing and Its Potential Relation with Instances of Plagiarism
“Do As Your Teacher Tells You!” How Is AI Use Regulated in Nordic Higher Education Institutions?
A Property Checklist for Evaluating the Student Experience with Consideration of Cultural Aspects
Human-Robot Interaction for Higher Education: A Literature Review
Artificial Intelligence in Higher Education: Student Perceptions of the Adoption and Integration in Ghana, West Africa
A Management Model for Evaluating Scientific Productivity in Chilean Universities: A Case Analysis
Virtual Reality Meets Social Media: Transforming Skill Acquisition in Physiotherapy, Veterinary Surgery, and Driver Training
Addressing Students’ Absenteeism in Northeastern U.S. Schools: The Role of Technological Interventions for High School Students
Supporting Communication and Psychological Well-Being Evolution of Emotional Response of PLEA—an Embodied Virtual Being with Emotional Capabilities
CLBoundaryManager: A System Facilitating Boundary Management and Border Crossing between Life Domains
Chinese Talk About Depression on Tiktok and Its Deliberative Differences from the Russian Online Dialogue
Are Strength-Related Episodes Provided by Others Useful for Improving Positive Emotions? - Toward the Design of a Computer-Based Self-Esteem Enhancement System
Telling the Truth: AI-Driven Optimization of Online Communication
GlobalUP: Leveraging Social Media to Provide Social Support for Chinese Cultural Groups in Unfamiliar Environments.
Notes:
Description based on publisher supplied metadata and other sources.
ISBN:
3-031-93539-X
OCLC:
1524421542

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