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Blender 4.4 foundations : fundamental Blender knowledge.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Video
Contributor:
Bridges, Michael, presenter.
Packt Publishing, publisher.
Language:
English
Subjects (All):
Three-dimensional display systems.
Computer graphics.
Blender (Computer file).
Physical Description:
1 online resource (1 video file (9 hr., 51 min.)) : sound, color
Edition:
[First edition].
Place of Publication:
[Place of publication not identified] : Packt Publishing, [2025]
Summary:
This beginner-focused course guides you through Blender 4.4 with a clear path from setup to rendering. You'll start by installing Blender on Windows, Mac, or Linux, then customize preferences for a personalized workflow. Early lessons cover the interface, shortcuts, and workspace navigation to get you working efficiently. The course then moves into hands-on 3D modeling using box modeling techniques. You'll learn object transformations, viewport controls, and how to manage scenes using collections, relationships, and modifiers. Creative mid-course challenges like building a mech or wooden bridge help reinforce your new skills. Later, you'll explore materials and shading with PBR basics, configure lighting and cameras, and render with Eevee, Cycles, and Workbench. The course wraps with a project that brings your scene to life. By the end, you'll be confident using Blender's core tools and ready for more advanced 3D design. To access the supplementary materials, scroll down to the 'Resources' section above the 'Course Outline' and click 'Supplemental Content.' This will either initiate a download or redirect you to GitHub. What you will learn Install Blender 4.4 across Windows, Mac, and Linux Customize preferences for an optimized workflow Navigate the Blender UI and use key shortcuts Model objects using box modeling techniques Apply basic PBR materials and multiple shaders Render scenes using Eevee, Cycles, and Workbench Audience This course is designed for complete beginners, hobbyists, and aspiring 3D artists looking to build a strong foundation in Blender 4.4. No prior experience with 3D software is required, but basic computer literacy and a willingness to explore creative tools will enhance your learning experience. About the Author Michael Bridges: Michael Bridges is a 3D generalist with over 15 years of experience, starting with SolidWorks in 2009, then moving to 3DS Max and Maya before specializing in Blender from 2014. He has developed and shared his knowledge through courses on Udemy and his educational site, Canopy Games. Michael is also a YouTube content creator, though his primary focus remains on course development. A self-confessed technology enthusiast, he enjoys helping people unlock the full potential of their devices, simplifying complex concepts with accessible language. His passion for technology is matched by his love of teaching, making advanced topics approachable for learners of all levels.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
9781806118458
1806118459
OCLC:
1514962616

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