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Blender geometry nodes. Boats : 3D Tudor limited.
- Format:
- Video
- Language:
- English
- Subjects (All):
- Three-dimensional display systems.
- Computer graphics.
- Blender (Computer file).
- Physical Description:
- 1 online resource (1 video file (2 hr., 34 min.)) : sound, color
- Edition:
- [First edition].
- Place of Publication:
- [Place of publication not identified] : Packt Publishing, [2025]
- Summary:
- This course begins with an introduction to Blender's Geometry Nodes system, providing the foundational knowledge required to tackle more complex tasks. You'll quickly dive into lofting and curve generation techniques, and learn how to manipulate curves to achieve precise geometry. Following this, you will create the boat hull, starting from basic mesh generation and progressing to refine its shape through advanced node setups. Then, the course moves on to detailing the boat with additional node-based processes. You'll master the creation of supports, timber borders, and keel elements, each playing a crucial role in crafting a realistic boat. You'll also discover how to generate seats, ensuring your boat design is both functional and visually appealing. The final segment focuses on applying materials to your boat, giving it a polished, professional look. By the end of the course, you will have gained a thorough understanding of Blender's Geometry Nodes system, with the ability to create detailed and realistic boats. Whether you're a hobbyist looking to learn new techniques or a professional expanding your skill set, this course provides the tools and knowledge you need to create stunning 3D boat models. To access the supplementary materials, scroll down to the 'Resources' section above the 'Course Outline' and click 'Supplemental Content.' This will either initiate a download or redirect you to GitHub. What you will learn Understand and apply Geometry Nodes for boat modeling in Blender Create and manipulate curves for hull and boat shape generation Generate and refine boat meshes using Geometry Nodes Design and integrate structural details such as supports, timber borders, and seats Apply realistic materials to enhance your boat models' appearance Develop the ability to create fully functional 3D boat models using Geometry Nodes Audience This course is designed for 3D artists, hobbyists, and professionals interested in learning how to use Geometry Nodes in Blender to create complex boat models. A basic understanding of Blender and its interface is recommended, but no prior experience with Geometry Nodes is required. About the Author 3D Tudor Limited By Neil Ian Bettison: This course is by 3D Tudor Limited By Neil Ian Bettison. Neil is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil's instructor style--his to-the-point instructions and clear guidance--makes him an excellent tutor. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 5, and Unity, with many years of experience in both.
- Notes:
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 9781806119578
- 1806119579
- OCLC:
- 1517554542
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