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Animation in Mexico, 2006 To 2022 : Box Office, Web Shorts, and Streaming / edited by David S. Dalton.
- Format:
- Book
- Series:
- SUNY series in Latin American cinema.
- SUNY Series in Latin American Cinema Series
- Language:
- English
- Subjects (All):
- Animated films--Mexico--History and criticism.
- Animated films.
- Animation (Cinematography)--Mexico.
- Animation (Cinematography).
- Animators--Mexico.
- Animators.
- Motion picture industry--Mexico--History.
- Motion picture industry.
- Physical Description:
- 1 online resource (246 pages)
- Edition:
- First edition.
- Place of Publication:
- Albany, NY : State University of New York Press, [2025]
- Summary:
- Examines contemporary animation in Mexico--one of the most commercially successful and most understudied genres of the national cinema.
- Contents:
- Intro
- Contents
- Acknowledgments
- Introduction: Animation in Mexico: A Brief History
- Updating Mexican Animated Film Studies: The Fifth and Sixth Periods
- Key Periods in Mexican Animation: The First through Fourth Periods
- Periodization in Contemporary Animation (2006-2024)
- Organization
- Notes
- Bibliography
- Section I: The Fifth Period: Commercial Animated Cinema in the Domestic Market
- Chapter 1: Huevocartoon: New Masculinities and the Poetics of Failure
- Conflicting Masculinities in Una película de huevos
- Otra película de huevos y un pollo: The Quest for Ethical Consumption in a Neoliberal Era
- Finding a Voice: Un gallo con muchos huevos
- Chapter 2: On Colonial and Decolonial Ghosting: La leyenda de la Nahuala
- On Nahuala Street
- Legend(s) behind the Legend …
- Nahualismo and Hegemony
- The Living and the Dead: Social Hierarchies and Otherness
- Mayhem in the Master's House
- Ghosts of Independence
- Chapter 3: La revolución de Juan Escopeta: Toward Nonviolent Masculinity and Citizenship
- La revolución de Juan Escopeta and the Legacy of the Golden Age
- Coming of Age: Child Protagonists, Trauma, and Revolutionary Violence
- Guns and Manhood: Overcoming Colonizing Masculine Discourse
- Conclusion
- Chapter 4: Es un pájaro, es un avión: The Twenty-First-Century Animated Mexican Superhero
- Section II: The Sixth Period: On Streaming and the Internationalization of Mexican Animation
- Chapter 5: Politicized Web Praxis in Mexican Animated Short Films: Reality 2.0 (2012) and Retrato Político (2013)
- Web 2.0 and Cyberspace
- Reality 2.0
- Retrato Político
- Animated Short Film and Web 2.0: Inside Perspectives
- Bibliography.
- Chapter 6: The Impact of Anime in Mexico-Centered Adult Animation and Global Mexican Representation
- Anime in Japan
- The Popularization of Anime across the Pacific and the Emergence of Borderless Online Otaku Communities
- American Animation and Mexico-Inspired Stories
- Mexican Representation in American "Anime"
- Chapter 7: The Day of the Dead: Mexican Gothic and Animated Cinema
- Death and the Family
- Witchcraft and Haunted Castles
- Filmography
- Chapter 8: Border/lands of Belonging in Disney-Pixar's Coco
- Cultural Hegemony, Commodified Inclusion, and Multicultural Representation
- Borderlands (of imagination) in Coco // Securitizing Coco's border/lands
- List of Contributors
- Index.
- Notes:
- Description based on publisher supplied metadata and other sources.
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 979-88-558-0177-4
- OCLC:
- 1511110228
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